[Mod Request] Revert Bill Completed Sound back to old version.

Started by viperwasp, October 19, 2018, 04:30:59 PM

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viperwasp

*UPDATE - If you feel you can help with this go here instead. https://ludeon.com/forums/index.php?topic=46310.0

This is really annoying. I hate the new Bill Completed sound. Why did they change it... lol I last played A17 before changing to 1.0. Somewhere along the line the Bill completed sound changed to something I can't stand. It's to alerting!

I tried doing this myself and it's a little beyond my skillset. Please if you know an existing mod or can help let me know. I still have A17 and 1.0 both in own folder Ludeon copies. So if you can't do it for me. Maybe teach me how? I know it's a little complicated. I have done light coding before but not on Rimworld.

Okay update:

I opend both A17 and 1.0 and digged though the Dev tools. I found a way to preview all sounds.

This is what I found...

-----------------------------

A17

The sound for Bill Completed is...
DefName "MessageBenefit"

max voices 4
max simultanous 1
sustain fadeout time 0


1.0

The sound for Bill Completed is...
DefName "Message_TaskCompletion"

max voices 4
max simultanous 1
sustain fadeout time 0


Needs to be changed too this

DefName "Message_PositiveEvent"

max voices 4
max simultanous 1
sustain fadeout time 0



Note A17 "MessageBenefit" is the same sound as 1.0 "Message_PositiveEvent"

So the sound I want still exists within 1.0.
So I need to either record or find a copy of that sound somewhere and make a mod to replace the new sound I don't like. Or I simply need to make a mod that tells the game to use "Message_PositiveEvent" instead of "Message_TaskCompletion" ..... both are probably possible.
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