What the Hack! mod and More Mechanoids Bug?

Started by snedhle, November 20, 2018, 05:09:26 AM

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snedhle

When I set the Skullywag mechanoid from More Mechanoids, to be hacked (Modifications: "Hack mechanoid targeting device), a hauling colonist will haul them to the Mechanoid hacking facility (the work bench for what the hack)... and then pick it up and haul it to the workbench repeatedly until her needs catch up to her.

Here is the gif proof


I load More Mechanoids AFTER/BELOW What the Hack if that makes a difference. Changing this removes the construction UI so i cannot confirm whether this is the issue.

https://steamcommunity.com/sharedfiles/filedetails/?id=846222458 - More Mechanoids

snedhle

I used the dev options for the 1st time, killed, resurected and then downed the mechanoid. I hacked it again and it worked fine this time. Sorry for making this thread so soon, i cannot delete