[1.0]New Ratkin race mod

Started by nukafrog, December 04, 2018, 07:00:02 AM

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nukafrog




New Ratkin Race mod
This mod improves of older versions and adds new content.
Unfortunately, it is not compatible with old version.
Please start with a new game.

What is the Ratkin
Ratkin is a human-like species with genes in mice, a small, agile but little weak race.
There are advantages to mining and agriculture, but they are a bit disadvantageous to fighting.
But as they go through the research, can overcome the disadvantages by fighting.

+ More fast Mining speed
+ Bonus on Agricultural
+ Bonus to Toxic Sensitivity and Immunity gain speed
+ Temperature registance slightly high.

- Penalty for aiming Speed and PainShock limits little lower than human
- Carrying Capacity little low and little bit fast hunger
- Disadvantage of Social impact

What is different from the old version?

- Rebalance race stat and equipment
- Add new clothes and weapons
- Add fuctional and race characteristics.
- Add race research
- Add a variety of different jobs and fashions.
- Add BackStory

Ratkin weapons have the following characteristics.
+ Higher penetration
- Lower Damage and little Short Range

Ratkin's equipment consists of a total of 3 tires.
And from 2 tires, it adds a professional effect.

Ratkin Kingdom
The new faction, will be more merciful.
They will always be friendly unless you do something bad.

Storyteller Rotty Milden
Rotty Milden, based on random, is a little more benevolent storyteller than RandyRandom.

- Increases the frequency of minor accidents
- Reduces the frequency of major accidents.
- Mitigated the destruction of events by overlapping events with complete randomness.

Steam: https://steamcommunity.com/sharedfiles/itemedittext/?id=1578693166
DRM:https://github.com/solaris0115/NewRatkin/releases





Canute

Does they are the natural enemies of Orassan (cat like race ) ?? :-)

nachtfalter

oh my gosh so cewt *-*
I hope this will work with my mod line up, which actually includes orassan too, making it even more hilarious.

RiseKnight

dawwww these frickin cute race
anyway to get them in non ratkin colony?

DiamondBorne

I want a version with non-anime eyes. Or atleast looks like those in Oni mod. It goes well with vanilla Rimworld style.

CrazyMalk

+1 for non-anime eyes. And also no anime-like clothing, if that's not asking for too much

Smexy_Vampire

Quote from: DiamondBorne on March 20, 2019, 08:06:26 AM
I want a version with non-anime eyes. Or atleast looks like those in Oni mod. It goes well with vanilla Rimworld style.
steam workshop has 3 vertions of this mod and some extra faces addons

OctagonalSquare

The English translations of the backstories were bugging me so I took the liberty of rewriting them. I did change a few details to fit personal preference, but for the most part they're the same, just better grammatically. All the stat changes are the same as well; I just edited the BackstoryDef.xml file. Just replace the file in the Languages\English\DefInjected\AlienRace.BackstoryDef folder of the mod.

[attachment deleted due to age]

Kyna Tiona

This mod is great. A cute race, cute clothes, and a Storyteller that suits my interests better?  ;D

What are the odds of getting Combat Extended compatibility? I kinda clumsily reverse-engineered Orassans' CE patch to make Ratkins work, but I had to disable all the wonderfully drawn weapons, which made me sad...