[1.0] Zetrith's Multiplayer

Started by Zetrith, December 16, 2018, 11:11:50 AM

Previous topic - Next topic

Erok031

On your wiki, in Goals, you say
Multiple faction PVP on a single map is the next goal in terms of functionality

Realisticly, how soon do you think you can make this happen? Thanks!

Crosshell

Can you play together if your friend has a license and I have a pirate?

Murmax

Quote from: Crosshell on January 19, 2019, 01:56:33 AM
Can you play together if your friend has a license and I have a pirate?
Yes. We used Hamachi and that worked OK.
Just launch Hamachi and connect to your friend (until you can ping each other correctly).
Then Go to Rimworld and set Direct connection On, then enter there your IPv4 address from Hamachi
Then tell that address to your friend and you both can play.

Murmax

I've made a Russian translation for your mod, but I'm not sure how to use GitHub pull requests, so let it be here:
https://yadi.sk/d/uNZO9wa01XAytw

Ramsis

No discussion of pirating or pirated copies please.
Ugh... I have SO MANY MESSES TO CLEAN UP. Oh also I slap people around who work on mods <3

"Back off man, I'm a scientist."
- Egon Stetmann


Awoo~

BuggyProphet

China is difficult to connect to discord, dropbox and mediafire, can I host my and my friend's desyncs file on email? I really enjoy this mod, but the desyncs just keep bugging me.

Graf_Arboni

Hello. I tried this mod with my friend and its works, but Arbiter everytime crashes after hosting and our game is unstable. Each 2-3 minutes we must do resync. What can I do with this problem?

thepieintheface

How do i save in a multiplayer game? i can save replay but thats it?

Minnigin

yes use save replay, just test it out you'll see load it from host game

MarchBlue

First off,this mod is a godsend for me,been waiting for so long for a proper multiplayer Rimworld.
Secondly,does this mod will be available on Steam Workshop ?

Zetrith

Quote from: thepieintheface on January 27, 2019, 10:11:04 PM
How do i save in a multiplayer game? i can save replay but thats it?
There's also the /autosave chat command (and regular autosaves of course).

Quote from: MarchBlue on January 28, 2019, 09:59:57 PM
First off,this mod is a godsend for me,been waiting for so long for a proper multiplayer Rimworld.
Secondly,does this mod will be available on Steam Workshop ?
See https://github.com/Zetrith/Multiplayer/wiki/FAQ

Quote from: Graf_Arboni on January 25, 2019, 10:46:59 AM
Hello. I tried this mod with my friend and its works, but Arbiter everytime crashes after hosting and our game is unstable. Each 2-3 minutes we must do resync. What can I do with this problem?
Could you send me your arbiter log? See https://github.com/Zetrith/Multiplayer/wiki/FAQ for file locations.

minakurafto

i'm wondering whether this mod speed up start up speed intentionally?
this mod can also named as "faster starting up mod", maybe if the author can find the cause, even faster loading can be achieved
currently it decrease starting up time by 50% , very useful with hundreds of mod loaded

LoSboccacc

is there a way to let one player only control one pawn?

Milso

Are 2 people able to be in different settlements at the same time?
Say player A is in main base and Player 2 is building an outpost?

Ideally it would be nice if players work on bootstrap base then run off to create there own base and trade/support each other

Thirite

Whoa, someone actually made a realtime multiplayer mod. No small feat, so mad respect. Definitely going to try this out when I get home.