Lot of mods (help me)

Started by LunnieBoonie, December 21, 2018, 02:28:19 AM

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LunnieBoonie

so i went on a downloading bend and got myself a good amount of mods. little did i know i have no idea what order they need to be in. can someone help me on this please   :-[ :'(

.VGP CoffeeTeaDrugs"
.VGP_Canning"
.VGP_Fabric"
.VGP_Garden_Drinks"
.VGP_Garden_Gourmet"
.VGP_More Veggies"
.VGP_Resources"
.VGP_Soylent Production"
.VGP_Tools"
.VGP_Trees_Flowers"
.WhatTheHack-1.1.4"
.A_Dog_Said"
.AlienFaces"
.AlienRace"
.AlienRacePregnancy V1.0"
.AllowTool"
.Androids"
.Androids_FacialStuffPatch"
.battlemounts-1.1.2"
.Better Social Skills v1.1 [1.0]"
.Bodies"
.BoomMod"
.Bubbles"
.BulkCraftEverything"
.CameraPlus-master"
.CentralizedClimateControl"
.CleaningPriority"
.CombatExtended"
.ConsolidatedTraits"
.Core"
.DeepRim"
.DefensiveMachineGunTurretPack"
.DocilePredators"
.Dont carry food"
.DoorsCloseFastAgain-master"
.DoorsExpanded"
.Dubs Bad Hygiene"
.EdBPrepareCarefully"
.ExpandedProsthetics&OrganEngineering"
.FacialStuff_DianneDefaults"
.Fences And Floors"
.FishIndustry"
.GeneticRim-4.05"
.GiddyUpCaravan-1.1.1"
.GiddyUpCore-1.1.1"
.GiddyUpMechanoids-1.1.1"
.GiddyUpRideAndRoll-1.1.0"
.HarvestSync"
.Hospitality"
.HugsLib"
.IdlePowerConsumption"
.ImprovedWorkbenches"
.InfiniteStorage"
.JecsTools-1.1.0.15"
.Lovely Hair Style"
.MendAndRecycle"
.milkable_colonists-master"
.MiningCo. MiningHelmet"
.ModManager"
.MoreTraitSlots"
.MyLittlePlanet"
.One Big Family"
.PickUpAndHaul"
.PrepareLanding"
.Psychology"
.Rah's Bionics and Surgery Expansion 2.0"
.Real Ruins"
.RelationsTab"
.RF - Advanced Bridges"
.RF - Archipelagos"
.RF - Concrete"
.RF - Editable Backstories"
.RF - Etched Stone Walls"
.RF - Fertile Fields"
.RF - Fishing"
.RF - Packed Lunches"
.RF - Pawns are Capable!"
.RF - Rational Romance"
.RF - Realistic Planets"
.RF - Rumor Has It"
.RF - Tribal Raiders"
.RF - Wild Cultivation"
.RimHUD"
.Rimsenal"
.Rimsenal_Federation"
.Rimsenal_Feral"
.Rimsenal_Hair"
.Rimsenal_Security"
.Rimsenal_Storyteller"
.Rimsenal_Vanilla"
.RimWorld_WhileYoureUp-master"
.RuntimeGC"
.SearchAndDestroy-1.1.0"
.SetUpCamp"
.SimpleSidearms"
.Smokeleaf_Industry-1.14a"
.SYR_Blueberries"
.SYR_BulletCasings"
.SYR_CoffeeAndTea"
.SYR_HarvestYieldPatch"
.SYR_Individuality"
.SYR_Naga"
.SYR_SetUpCamp"
.The Price Is Right - Release"
.TraderDismissal"
.TradingEconomy V3.1"
.Vegetable Garden"

Canute

Hi,
basicly they don't need any special load order, except when a mod need another mod.
Many mod's needs hugslib, so this should be at 2. position after core.
Most of the VGP submods need Vegetable Garden, so Vegetable Garden should be loaded before them.
For other mod dependence you should check their mod descriptions.

And another hint, after a mod give out error's at the Logwindow after activation, you might shouldn't use that mod.

jacob814

Core needs to be first then hugslib after. Start there. If that doesn't work you'll have the console show some ugly red text, I recommend posting that here and your new mod load order.
My Mods:
Glass&Lights