Visitors bring Extra world pawns?

Started by Beathrus, January 12, 2019, 12:56:24 PM

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Beathrus

Started a new game and everything was working fine, traders came and left, no problems. First time being Raided the game paused like normal, but when I unpaused, it stopped working. The notification froze mid fall, heard a sound, fell a bit more, another stop working, til it landed, but game stopped working all together. Left it for several minutes, it would unpause then stop again.

Edit: I think it might be due to Giddy up? Maybe? People were passing through, I think riding on animals, game worked fine when paused but stopped when I unpaused, and then was fine again when paused.

Edit Again: I think I have fixed it. I went into Giddy up, and sorted through the list of things people could mount, changing a lot over to not mountable due to size.

Edit Another one!: I was wrong. Seems to be from Call of Cthulhu factions stuff.

Edit maybe final!: Fixing Mod load order, wish me luck!

Edit!: Nope, I was wrong.

Any help or hints would be appreciated, please.

Game log is attached



[attachment deleted due to age]

Canute

QuoteEdit: I think it might be due to Giddy up? Maybe? People were passing through, I think riding on animals, game worked fine when paused but stopped when I unpaused, and then was fine again when paused.
When the game pause by itself, it got a critical error.
But the log you added don't show any of this.

Btw.
QuoteMod ED-LaserDrill-1.0_Update has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>

Mod Glass_N_Lights-R.1 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
You should check these mod about the right filestructure.

Beathrus

#2
Quote from: Canute on January 12, 2019, 03:41:47 PM
QuoteEdit: I think it might be due to Giddy up? Maybe? People were passing through, I think riding on animals, game worked fine when paused but stopped when I unpaused, and then was fine again when paused.
When the game pause by itself, it got a critical error.
But the log you added don't show any of this.

Btw.
QuoteMod ED-LaserDrill-1.0_Update has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>

Mod Glass_N_Lights-R.1 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
You should check these mod about the right filestructure.

Yeah, I was wrong. Wasn't Giddy up, After I get that critical error. I make sure to pause, and everytime it happens, someone is using gear from the Call of Cthulhu mod. Not the main one, just the factions. Things like Harpoon guns, Tommy gun, stuff like that.

And file structure? How would I check that?

Edit: Welp, just got people from the Agency passing through. No problem with 'em, game ran normally.  Could it be a clash between Giddy up + Call of Cthulhu?

Canute

Possible, Cthulhu faction just updated to 1.0 and maybe missing some new tags.
If you want a faster answer you maybe should visit the Cthulhu devs on their discord.
jecrell rarely post on the forum.


Beathrus

#4
Quote from: Canute on January 13, 2019, 04:12:00 AM
Possible, Cthulhu faction just updated to 1.0 and maybe missing some new tags.
If you want a faster answer you maybe should visit the Cthulhu devs on their discord.
jecrell rarely post on the forum.

Oh, alright. I'll give it a shot!

So after fixing mod order, and restarting again, and again.
The issue now seems to be, when people enter my map, they bring a ton of dead pawns with them. Not literally, but if I pause when the game hangs up, and use Run CG to clean the dead pawns up, the game runs normally.