1.0.2096 Colonist behaviour issue

Started by Scotty, January 13, 2019, 02:18:39 PM

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Scotty

I had a colonist about to mentally break. He decided that then would be a good time to go hunting in the cold.
I unticked "hunt" as a job allocation for him, and then drafted/undrafted him.
Regardless of what i did after i undrafted him, he wanted to hunt still.
A short time later he mentally dazed

Tynan

Thanks for the report.

Can you reproduce this?

Can you post your mod list?
Tynan Sylvester - @TynanSylvester - Tynan's Blog