2c New Feature Suggestions

Started by Blankenstein, July 18, 2014, 05:30:16 PM

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Blankenstein


1. Spaceship completed -> crash land on new planet with a hostile camp assault.

2. Hunters Blind / Deer Stand -> prioritize a rimworlder to take station at a hunter's stand and farm any creatures that wander in range (including raiders).

3. Buddy system -> "trusted" prisoner follows warden and helps them do whatever they're doing.

4. Shift-# saves a view location, # zooms back to that location (ala DF)

5. WASD acceleration option changes from jerky instant movement to ramp up and slow down -- high resolution monitors move too far with only a small button press causing a little vertigo

6. Esc cancels any right click menu (more DF behavior)

7. Option to turn off menu memory -- I keep wanting to click architect and click the function I want, but if it was what I used last it removes the function menu -- really annoying.

8. Squad grouping hotkeys -> select drafted subgroup, assign hotkey, select other drafted subgroup, assign different hotkey -> switch between them with hotkeys!

9. Storage bins for zones! -- stop the garage sale sprawl

10. Last but not least -- display hearts for health in info window

keep up the good work!
Blank enstein
http://www.twitch.tv/blankenstein/

bjo0rn

1 - I was thinking the exact same thing.
2 - I like the idea. Could maybe be combined with a watch tower that can be used to defend, e.g. gives bonus attack range but offer no cover.
3 - I like the idea. This is how slaves should behave.
4,5 - You should really try using middle mouse Burton for panning.
9. Some kind of high density storage would be much appreciated.