[1.0] automatic Rimworld mod sorter

Started by Madeline, January 26, 2019, 05:37:01 AM

Previous topic - Next topic

Canute

Then go a couple version back, and rebuild on that version !
If you need a tester for none-steam only user, just PM me :-)


makute

I wish I could, but the app forces the update :(

I'll give a try later, disconnected from the net.

damnfan

Looks like the folder issue is that it uses the default Steam path. So I re-installed my game back in the default Steam path instead of a different drive and that fixed the issue.

macbuk

Is there any way to modify the game path? I have my Rimworld copy installed on another drive (SSD) while it searches for it on my primary drive (HDD) steam location and I'd like to keep it that way to avoid overly long loading times.

Madeline

Quote from: macbuk on March 28, 2019, 08:29:43 AM
Is there any way to modify the game path? I have my Rimworld copy installed on another drive (SSD) while it searches for it on my primary drive (HDD) steam location and I'd like to keep it that way to avoid overly long loading times.

fixed code to find the proper directory of Rimworld Local/workshop folder.

shakeyourbunny

I know that is not really nice, but you can use my take on RimWorld Mod Sorting on https://gitlab.com/rwms/rwms (forum page see  https://ludeon.com/forums/index.php?topic=48518.0).

@zzzz465 for your info:
my forked version was rewritten again and again until about only 10% of your code and only the basic structure was left. At this point, I ditched the whole codebase and wrote my own version from scratch.

It also has not the common issues found here.

As you stated you also don't have the time now for maintaining your script ( https://github.com/zzzz465/Rimworld-automatic-mod-sorter/issues/9 )

JesusKreist

#51
Great idea.

But I have the distinct impression something went wrong when the sorter sorted my mods.
I did end up with a bunch of mods which I manually disabled active, a bunch of manually activated mods disabled and the load order gives me TONS of red warnings on loadup.

I am VERY glad the sorter does a backup before sorting.


/edit
Nope, not working for me.
Mods that the sorter does not know get disabled.
Some mods end up at the wrong place in the load order. Happened in my example with TE Turret Expansion which got sorted in front of the main mod named Turret Extensions and Modcheck which shall be loaded first, even before Core and did end up in the middle of the load order.