Start Colonists

Started by Rullepelle, February 01, 2019, 03:25:57 AM

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Rullepelle

Hello all

So when i start a new colony, i usually spend 20+ min for finding funny colonist but most of the time i end up in a start location that i dont want.

Is there anyway to "Save Colonists" and try again?


Canute

Take a look at
EdB Prepare Carefully
https://ludeon.com/forums/index.php?topic=6261.0
the latest B19 version works for 1.0

Rullepelle

For some reason it failed to initialize :S

I do not have any other mods installed.

Canute

Maybe i am wrong with the B19 version.
What did you download ?
Test release 1 (for game version 1.0.2059+) should work.

Rullepelle

I downloaded the latest B19 as you linked :)

Canute

Ok, i see the problem.
The link from the mod topic lead you straight to the B19 version and you are unfamilar with Github.
Use
https://github.com/edbmods/EdBPrepareCarefully/releases
then you notice another release for game version 1.0.2059

Rullepelle

It works now. Thank you very much  :)

B@R5uk

Quote from: Rullepelle on February 01, 2019, 03:25:57 AMIs there anyway to "Save Colonists" and try again?

For those who plays without mods there is a way to select and remember start location first, then return and carefully choose pawns to play with.

Demoulius

You can get a chance to recruit the 'left behind' colonists later on. Ive had family members of some of my colonists end up in the pirate faction for example  ;D

Call me Arty

If you're failing to initialize, it's probably because you made/left family that doesn't exist. That's been my solution to the problem, anyways. Go to the "relationships" tab in Prepare Carefully and remove everybody that isn't one of the pawns you made.
Why are you focusing on having a personal life rather than updating a mod that you're not paid to work on?

If there's a mistake in my post, please message me so I can fix it!