Removing time as a factor in Storyteller AI

Started by modderei53, February 07, 2019, 01:47:40 PM

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modderei53

Hi guys,

i'm looking into the storytellers.xml right now and have a few questions...


<pointsFactorFromDaysPassed>
      <points>
        <li>(10, 0.70)</li>
        <li>(40, 1.00)</li>
      </points>
    </pointsFactorFromDaysPassed>

After 40 days this line doesn't ramp up raid points further, right?


<pointsFactorFromAdaptDays>
      <points>
        <li>(-40, 0.40)</li>
        <li>(  0, 0.80)</li>
        <li>( 60, 1.20)</li>
        <li>(120, 1.60)</li>
      </points>
    </pointsFactorFromAdaptDays>

Similiar to the previous line, but what is the difference between days passed and adapted days?


Also wasn't there a linear progression of raid points in older versions, adding a small amount everyday?




Happy about every input, trying to make a slow tribal solo playthrough viable. Doesn't want to race against the clock :P


Edit: Didn't notice this one

<adaptDaysGrowthRateCurve>
      <points>
        <li>(-30.01,6)</li>
        <li>(-30,   3)</li>
        <li>(-0.01, 3)</li>
        <li>(0,     1)</li>
        <li>(59.99, 1)</li>
        <li>(60,    0.5)</li>
        <li>(79.99, 0.5)</li>
        <li>(80,   0.25)</li>
      </points>
    </adaptDaysGrowthRateCurve>


changing it to this should do the trick, right? Don't

<adaptDaysGrowthRateCurve>
      <points>
        <li>(-30.01,0)</li>
        <li>(-30,   0)</li>
        <li>(-0.01, 0)</li>
        <li>(0,     0)</li>
        <li>(100, 0)</li>

      </points>
    </adaptDaysGrowthRateCurve>