Bug? Oversight? Shield Belts don't stop tornado laceration/piercing damage

Started by LWM, February 12, 2019, 03:53:04 AM

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LWM

Pretty much what the subject says.  Also, their shields were still active.

Don't ask me why I thought marching my soldiers in front of the guy with the tornado generator was a good idea.

Anyway, I would vote that while wearing shield belts, pawns have only a very small chance of piercing damage from tornadoes, with most damage crushing/blunt.  Flying objects should be stopped by the shield, but high winds could still throw the pawn around.  The text could be changed to "A tornado threw {0} around, damaging them.", "{0} got crushed by debris from a tornado.", etc.

Also, the high static fields generated by the tornado, combined with the large amount of debris thrown up, should take the shield down almost instantly.

--LWM

PS - where is the "facepalm" message icon?