Many colonists on shuttle

Started by TheVillageGuy, November 15, 2020, 05:33:35 PM

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TheVillageGuy

I am not sure if this is a bug but it caught my attention. I was trying to load 171 colonists on a shuttle to help another faction. I counted carefully, got the number exactly right. Then it turned out one of the colonists was having a mental break so I removed him. To double check I looked at the save game and counted the colonists on the shuttle, it was 170, perfect. However it also referred to a colonists it was still waiting for, but the waiting list in the game was empty. I changed this to isnull=true and added one more colonist in game and of the shuttle went. So maybe it's expected behavior, just seemed a bit strange.

I would like to suggest adding a counter off how many colonists are already on the shuttle.

Pheanox

I am going to have to assume you are using mods to get a population of 100+ pawns, considering the games soft population limits.  Can you confirm this for me?

TheVillageGuy


Pheanox

Your suggestion for the counter is a good one.  I will write it down for dev review, thanks for the comments!