[1.0] Toggles 1.0.3.1

Started by krafs, February 24, 2019, 05:11:52 PM

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krafs


Hide and disable things in RimWorld

- Incidents
- Notifications
- Buttons



Hide and disable things in RimWorld






Instructions
Most of the settings are straightforward: Toggle things on or off in the mod settings, or assign them to hotkeys and toggle during gameplay.
That's all you need to know. For a more detailed overview with examples, check out the Wiki.

Compatibility
- Save game safe.
- Developed and tested for Core and the most popular mods. However, should play nice with most.
- Place before 'Smart Speed', if using it.

Instructions
- Subscribe at the Steam Workshop

or

- Download the latest zip-file from GitHub
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.

Add Toggles anywhere in your load order after HugsLib. If you're experiencing issues or missing features, try putting it further towards the end.

Usage
Use however you wish. Source is on GitHub. Drop me a message if you do.
Suggestions and questions are welcome! Reply in this thread or send me an e-mail at [email protected].
Want to translate the mod? Send me a pull request on GitHub or an e-mail.

License
MIT

Canute

Wau thanks,
i think many people looked for such a mod longtime.
Get right of these annoying messages !! :-)

krafs

1.0.1 The Hotkey Update

- Hotkeys! Players can now assign individual or groups of toggles to key bindings, and toggle them instantly while playing.
- Added toggles for hiding Weather Overlays.
- Fixed bug where Caravan Trading window would be blank or yield errors.

khun_poo

*BEEB BOOP* The wild animal will turn manhunter at x% when hunt.
*BEEB BOOP* The wild animal will turn manhunter at x% when hunt.
*BEEB BOOP* The wild animal will turn manhunter at x% when hunt.
*BEEB BOOP* The wild animal will turn manhunter at x% when hunt.

No more!


Thanks to you :D


krafs

1.0.2 The 'Notify Me Later' Update

- Right-click an alert on the screen to put it to sleep. Set number of sleep hours in the mod settings. If the alert is still relevant after that time, it'll reappear.
- Added helpful info icons to the mod settings explaining the different functions.
- Fixed bug where Incident-button wouldn't show.
- (Probably) Fixed bug where Toggles messed up some textures on other mods.

Alien :)

hello how to access the mod menu to disable things? ... i put a couple of captures maybe this is problem of my rimworld version? :-\



[attachment deleted due to age]

krafs

#7
It looks like you have put the .zip in your Mod-folder. You need to unzip it. Open it up and there's a folder inside called Toggles. Put that folder in your Mod folder, and try again.

There's also a forum thread about how to install and update mods here.

Let me know if you have any feedback on the mod :)

Alien :)

happens that I unzip file Togglesv1.0.2.zip with the same name and put this wrong folder. Now to work had to install also mod Hugslib although Toggles still appears in red can see the menu, I guess will work, thank 8)

krafs

The 'Raid Arrival' Update

- Disable specific raid modes.

Tired of getting drop pod raids in the middle of the base? Toggle Raid Mode: Center Drop off.
Or, do you only want drop pod raids? Disable the other two modes. Can be found under Incidents in the mod settings. Good luck!

Mufflamingo

Wish we could toggle items and structures too.
Bleeeee. . . . .


sumghai

I've noticed an issue with Toggles 1.0.3, in that all settings are completely lost between game restarts.

I believe this is because the Mod Settings XML def contains malformed XML tags because of invalid characters used to define raid modes:

<Incidents_RaidMode: EdgeWalkIn>False</Incidents_RaidMode: EdgeWalkIn>
<Incidents_RaidMode: EdgeDrop>False</Incidents_RaidMode: EdgeDrop>
<Incidents_RaidMode: CenterDrop>False</Incidents_RaidMode: CenterDrop>


The ": " should be replaced underscores.

krafs

Quote from: sumghai on March 27, 2019, 04:02:04 AM
I've noticed an issue with Toggles 1.0.3, in that all settings are completely lost between game restarts.

Thanks for the input! I hadn't been able to pinpoint the issue before.

Fixed it and updated the mod on steam and github. Let me know if the problem somehow persists!

account13123