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Author Topic: [A17][WIP] Industrial Revolution - v0.0.7 (September 2nd)  (Read 19455 times)

Vlad0mi3r

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Re: [A17][WIP] Industrial Revolution - v0.0.7 (September 2nd)
« Reply #45 on: March 27, 2018, 11:32:12 PM »

Come on Harry you are bringing other mods up to B18. I need that Airship badly but not prepared to go back to A17 for it.
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Mods I would recommend:
Mending, Fertile Fields, Smokeleaf Industries and the Giddy Up series.

The Mod you must have:
https://ludeon.com/forums/index.php?topic=40545.msg403503#msg403503

AseaHeru

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Re: [A17][WIP] Industrial Revolution - v0.0.7 (September 2nd)
« Reply #46 on: March 29, 2018, 12:06:23 PM »

 I really do hope that this gets updated soon, and with combat extended comparability to boot.
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Renven

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Re: [A17][WIP] Industrial Revolution - v0.0.7 (September 2nd)
« Reply #47 on: October 09, 2018, 09:19:45 AM »

I love the idea of this. 1.0?
« Last Edit: October 18, 2018, 12:14:24 AM by Renven »
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Hydromancerx

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Re: [A17][WIP] Industrial Revolution - v0.0.7 (September 2nd)
« Reply #48 on: February 25, 2019, 06:42:49 PM »

Any ETA for this mod?
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Canute

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Re: [A17][WIP] Industrial Revolution - v0.0.7 (September 2nd)
« Reply #49 on: February 26, 2019, 02:59:04 AM »

ETA: RIP.
You should just click at the username and check his last activity.
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SargBjornson

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Re: [A17][WIP] Industrial Revolution - v0.0.7 (September 2nd)
« Reply #50 on: February 26, 2019, 10:49:30 AM »

If I manage to get some time between projects, I might be able to give a shot at updating and expanding it!

Canute

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Re: [A17][WIP] Industrial Revolution - v0.0.7 (September 2nd)
« Reply #51 on: February 26, 2019, 04:09:12 PM »

Be warned, that project looks like a complete overhaul of vanilla stuff.
I think thats alot of work, ok at last you can use all his artwork at last.
And the airship mod isn't complete update yet (so far i know).
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SargBjornson

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Re: [A17][WIP] Industrial Revolution - v0.0.7 (September 2nd)
« Reply #52 on: February 27, 2019, 07:50:48 AM »

Looking at the mod carefully, updating it is quite simple (except the airship, since Jecrell's vehicle code is not 1.0 yet), the main problem is that most of the mod's content is in use in other mods... Extricating this one from Apparello, Jecrell's industrial age and others would need a LOT of new art

Simstu

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Re: [A17][WIP] Industrial Revolution - v0.0.7 (September 2nd)
« Reply #53 on: December 21, 2019, 07:02:12 PM »

Shame, worked great on A17 especially those guns, still have one on my old PC with steampunk colony.  ;)
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NinjaSiren

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Re: [A17][WIP] Industrial Revolution - v0.0.7 (September 2nd)
« Reply #54 on: January 26, 2020, 03:12:39 AM »

Gosh this mod has promise. I was planning to make a Yes, Vehicles, Finally and Giddy-up vehicles for this. If it was ported to v1.0
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[v0.83.4] [v1.0] Yes, Vehicles, Finally! - A somewhat* new way to travel the planet!
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