"Pathcost" of Buildings: a list

Started by logorgb99, May 04, 2019, 10:22:33 AM

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logorgb99

"Pathcost" is how much buildings slow down pawns when they walk over them.

Here is what I found out:

- Pathcost 0 (No penalty): Vital Monitors & Shelves
- Pathcost 8: Orbital Trade Beacons & Lamps
- Pathcost 25: Moisture pumps
- Pathcost 30: Seats
- Pathcost 40: Sandbags, heaters, and animal beds
- Pathcost 50: Mini-turret
- Pathcost 60: Beds/tables/dressers/end tables, tool cabinets
- Pathcsot 70: Solar generators, batteries, poker/billiards tables, televisions, sculptures
UFABET
As far as I know the only way to know those numbers is to check the game files.

Is there a list somewhere that makes it more easy to see how structures slow down pawns?

khun_poo

Good information  :)

My kill box always a one-tiled tunnel with a chocolate tree to slow down the raider. If my count is collect, around 100-150 tree maze will be enough to starve them and chased them back lol.