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Author Topic: [1.0] Medical Supplements (2018/12/24)  (Read 32383 times)

Pelador

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Re: [1.0] Medical Supplements (2018/12/24)
« Reply #90 on: December 13, 2019, 09:32:07 AM »

@Update

Recommending the mod "Mod Medical Patch" to be able to better control the additional custom medicines used in this mod. ( https://steamcommunity.com/sharedfiles/filedetails/?id=1430084631 ).

MS now has a mod option to make the selection of bandages more realistic.
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Pelador

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Re: [1.0] Medical Supplements (2018/12/24)
« Reply #91 on: December 13, 2019, 09:55:22 PM »

@Update: Social supplements

Added candy canes.
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Kori

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Re: [1.0] Medical Supplements (2018/12/24)
« Reply #92 on: December 17, 2019, 10:47:42 AM »

Hello Pelador, thanks for the candy canes! :)
The size of the icon for Hot Sauce is very small (using Recipe Icons).
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Pelador

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Re: [1.0] Medical Supplements (2018/12/24)
« Reply #93 on: December 17, 2019, 08:28:25 PM »

Hello Pelador, thanks for the candy canes! :)
The size of the icon for Hot Sauce is very small (using Recipe Icons).

One other person has reported this anomoly in time and space with hot sauce, and am unsure what is causing it. Assuming this is the same situation where it makes them really small. I can only assume that some other mod is effecting it.

I have added an attachment so that you can at least see they are fine in my own game:
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Kori

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Re: [1.0] Medical Supplements (2018/12/24)
« Reply #94 on: December 25, 2019, 06:56:05 PM »

Haven't found the conflicting mod yet, but it's no biggie. :)
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Pelador

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Re: [1.0] Medical Supplements (2018/12/24)
« Reply #95 on: January 04, 2020, 11:56:03 PM »

@Update

Fixed DO Migraine cure process.

Added the ability to make a medical supplies flare. Will drop a number of medical items suited for medical emergencies (10 Industrial medicine, 10 Anti-sceptic bandages, 10 Rimoxicillin, 10 RimCodomol, 10 Rimzac, 10 Rimedicrem and 10 RimBurnEaze). The medical flares can be made at a machining table once medicine production has been researched.
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Pelador

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Re: [1.0] Medical Supplements (2018/12/24)
« Reply #96 on: January 05, 2020, 01:26:04 AM »

@Update Social Supplements.

Added food supplies flare.

Will drop (10 Survival Meals, 10 Spicy Travel Meals, 10 Multivitamins, 10 Mint Chocolate, 10 Power Bars and 10 Blitz Zest). Useful for caravans.

Can be made at the machining table once Micro electronics has been researched.
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Pelador

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Re: [1.0] Medical Supplements (2018/12/24)
« Reply #97 on: January 05, 2020, 11:45:46 AM »

@Update

Medical flare and Food flare recipes changed to use a GPS beacon component instead of silver which are exotic trade items.
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Pelador

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Re: [1.0] Medical Supplements (2018/12/24)
« Reply #98 on: January 19, 2020, 04:53:18 PM »

@Update: Utility Supplements.

Graphics Revision - Oleg Marko.

Note (steam preview images not updated atm).
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Pelador

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Re: [1.0] Medical Supplements (2018/12/24)
« Reply #99 on: January 27, 2020, 02:59:31 AM »

@Update

Added surgery recipes to be able to administer the injections Immunisation and Cerebrax.

(Note there is an additional ingredient of an antibacterial wipe used here).
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Pelador

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Re: [1.0] Medical Supplements (2018/12/24)
« Reply #100 on: January 31, 2020, 01:11:54 PM »

@Update

German translation - Erdnussbrot
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Pelador

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Re: [1.0] Medical Supplements (2018/12/24)
« Reply #101 on: February 06, 2020, 01:56:46 AM »

@Update

Addition of travel pills. (Please see PDF notes for details).
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Pelador

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Re: [1.0] Medical Supplements (2018/12/24)
« Reply #102 on: February 06, 2020, 07:07:30 PM »

@Update

German translation - Erdnussbrot
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Kori

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Re: [1.0] Medical Supplements (2018/12/24)
« Reply #103 on: February 13, 2020, 03:00:56 PM »

Social Supplements: The mint tea recipe requires a research while the bulk recipe does not.
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Pelador

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Re: [1.0] Medical Supplements (2018/12/24)
« Reply #104 on: February 13, 2020, 06:35:48 PM »

@update @kori  : Social supplements

Correction to bulk mint tea recipe with research.

(ty Kori, for your attention to the details).
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