Recruiting new colonist

Started by buzz21, July 16, 2014, 11:13:38 PM

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buzz21

Been away from Rimworld for a bit and when I returned recently I found the old way of recruiting colonist was no longer available, or at least rare. Such as random colonist joining,crashed pod,or arresting passing traveler. Am I now required to arrest a member of a faction, which makes the whole faction hostile to me?

BetaSpectre

Beat a hostile to a pulp or let someone else do it, then take the incap'd dude to the prison.
But you could become enemy #1 if you wanted to, though I don't recommend it

Also slave ships come by sometimes
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Gabriel_Braun

Also slaves no longer remain slaves when purchased, they are freed colonists instead of having to imprison them and recruit like it was before :)

BetaSpectre

That method can turn your colonists insane, the silver cost and debuff isn't worth it IMO unless you're expecting or in an attack.

Beating up prisoners is free and doesn't lower mood but time consumming.
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Halinder

If you're having trouble, download mods like Knockouts and the non-lethal turret mod. Knockouts makes incapacitating pawns easier through melee, and the non-lethal turret mod introduces a turret (surprise surprise) that fires rubber bullets at your enemies. Sometimes it'll kill them, but for the majority you'll have yourself a prisoner. Always fun to stick a non-lethal into a 4x4 prison shack and cut off feeding/warden time...