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Author Topic: [1.3] Replimat 1.3.4 (5 Jun 2022) - Distributed food replicator system  (Read 50446 times)

sumghai

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Re: [1.3] Replimat 1.2.10 (24 Oct 2021) - Distributed food replicator system
« Reply #75 on: October 24, 2021, 12:18:45 AM »

Replimat has been updated for RimWorld 1.3.3159- see first post for download link.
Code: [Select]
Version 1.2.10 - 24 October 2021
---------------------
- Updated for 1.3.3159
- Added an animal food type switcher to the Replimat Animal Feeder
  - Players can now set feeders to provide kibble (default), hay or a new Synthmeat item for carnivorous animals
- Changed Replimat Animal Feeder storage priority to Critical
- Overhauled Batch Make Packaged Survival Meal feature for Replimat Terminal
  - Players can now replicate as many survival meals as they want per batch
  - UI redesigned with numeric entry field and increment/decrement buttons
- Updated translations
  - Changed translation for new Batch Make Packaged Survival Meal feature for all supported languages

sumghai

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Re: [1.3] Replimat 1.2.11 (13 Nov 2021) - Distributed food replicator system
« Reply #76 on: November 12, 2021, 07:12:50 PM »

Replimat has been updated for RimWorld 1.3.3159 - see first post for download link.
Code: [Select]
Version 1.2.11 - 13 November 2021
---------------------
- Updated for 1.3.3159
- Meals produced at Replimat Terminals now contain ingredients
  - Number and type of ingredients are based on each meal's associated recipes
- Added XML-configurable ingredient blacklist to prevent specific ingredients from ever being used in meals
- Added XML-configurable meal blacklist to prevent specific meals from ever being replicated
- Add Ideology DLC support
  - Meal ingredients will usually be replaced with those prescribed by diet precepts (e.g. cannibalism, insect meat fungus), as long as it is appropriate to the meal's original recipe
- Updated compatibility patches and functions
  - Added improved support for Vanilla Cooking Expanded (including Sushi and Stew modules)
    - Ingredients for cooked soups and stews are automatically extracted from recipes for their uncooked precursors 
    - Replicated meals will include condiments if allowed by their original recipes
    - Ruined grills will never be replicated
    - Canned ingredients and resurrector nanite condiment will never be used in replicated meals

sumghai

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Re: [1.3] Replimat 1.2.12 (20 Nov 2021) - Distributed food replicator system
« Reply #77 on: November 20, 2021, 12:05:22 AM »

Replimat has been updated for RimWorld 1.3.3159 - see first post for download link.
Code: [Select]
Version 1.2.12 - 20 November 2021
---------------------
- Updated for 1.3.3159
- Added backwards-compatibility fix for meal and ingredient blacklists in RimWorld 1.2

sumghai

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Re: [1.3] Replimat 1.2.13 (27 Nov 2021) - Distributed food replicator system
« Reply #78 on: November 26, 2021, 07:56:33 PM »

Replimat has been updated for RimWorld 1.3.3159 - see first post for download link.
Code: [Select]
Version 1.2.13 - 27 November 2021
---------------------
- Updated for 1.3.3159
- Fixed replicated meals having more than one condiment from Vanilla Cooking Expanded

sumghai

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Re: [1.3] Replimat 1.2.14 (5 Dec 2021) - Distributed food replicator system
« Reply #79 on: December 05, 2021, 12:34:09 AM »

Replimat has been updated for RimWorld 1.3.3200 - see first post for download link.
Code: [Select]
Version 1.2.14 - 5 December 2021
---------------------
- Updated for 1.3.3200
- Fixed compatibility with Animals Logic by adding null check for pawn ideology during meal ingredient generation

sumghai

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Re: [1.3] Replimat 1.2.15 (31 Jan 2022) - Distributed food replicator system
« Reply #80 on: January 30, 2022, 10:26:33 PM »

Replimat has been updated for RimWorld 1.3.3200 - see first post for download link.
Code: [Select]
Version 1.2.15 - 31 January 2022
---------------------
- Updated for 1.3.3200
- Restricted Synthmeat tradeability to sellable only
- Updated compatibility patches and functions
  - Blacklisted mutagenic ingredients from Pawnmorpher (including mutagenic salts and cheeses for Vanilla Cooking Expanded)

sumghai

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Re: [1.3] Replimat 1.3.0 (5 Mar 2022) - Distributed food replicator system
« Reply #81 on: March 04, 2022, 11:53:56 PM »

Replimat has been updated for RimWorld 1.3.3287 - see first post for download link.
Code: [Select]
Version 1.3.0 - 5 March 2022
---------------------
- Updated for 1.3.3287
- Added feature to allow/prohibit specific raw food / condiments as ingredients in replicated meals via the base game food restriction UI
- Added the following buildings:
  - Replimat Sewage Recycler: converts sewage from Dubs Bad Hygiene directly into nutrient feedstock to be stored in tanks, and clean water for water towers (not available in Lite Mode)
- Fixed cannibals having mood debuffs from loading corpses into Replimat Cadaver Reprocessors
- Miscellaneous code tweaks (courtesy of @simplyWiri)
- Overhauled textures for several buildings
- Removed recipe for obtaining Isolinear Computing Modules via disassembling AI persona cores
- Removed support for 1.2
- Updated compatibility patches and functions
  - Fix a bug caused by the bone resource from Kobolds of the Rim that prevented players from building Replimat Cadaver Reprocessors
- Updated translations
  - Added German translation (courtesy of @RandyRagequit)
  - Add translations for new Replimat Sewage Recycler to all supported languages

sumghai

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Replimat has been updated for RimWorld 1.3.3326 - see first post for download link.
Code: [Select]
Version 1.3.1 - 15 May 2022
---------------------
- Updated for 1.3.3326
- Added dropdown menu in Batch Make Packaged Survival Meal feature for Replimat Terminal to allow players to pick a specific survival meal type for batch replication
  - Default and only type is regular Packaged Survival Meal
  - Third-party modders can add their own survival meal types to the list via XPath Patch Operations
  (see the wiki on the Replimat GitHub for details)
- Changed default storage settings for Replimat Hoppers to allow all food types to be recycled into feedstock
- Fixed an issue where replicated meals contained meat from the pawn's ideology's venerated animal
- Fixed NullReferenceException error for Replimat Terminals when used by pawns with no food restrictions (e.g. animals with humanlike thinktrees)
- Removed minimum nutrition and reduced preferability limits on replicated meals
  - Replimat Terminals can now also replicate chocolate and low-nutrition foods/meals from third-party mods
- Updated compatibility patches and functions
  - Fixed a compatibility issue with Humanoid Alien Races (HAR) and Miscellaneous MAI, which caused Replimat Cadaver Reprocessors to not spawn when constructed due to a NullReferenceException
  - Improved logic for filtering out non-HAR robot / hologram races with no flesh from Replimat Cadaver Reprocessors
[/list]

sumghai

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Replimat has been updated for RimWorld 1.3.3326 - see first post for download link.
Code: [Select]
Version 1.3.2 - 21 May 2022
---------------------
- Updated for 1.3.3326
- Updated compatibility patches and functions
  - Fixed an issue where the Vanilla Cooking Expanded patch was referencing content from Vanilla Plants Expanded
  - Fixed NullReferenceException error preventing pawns from using Replimat Terminals when Alpha Animals or Vanilla Genetics Expanded mods are active
- Updated translations
  - Annotated comments for Czech translations

(Announcement delayed due to Ludeon Forums downtime of 21~24 May 2022)

sumghai

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Replimat has been updated for RimWorld 1.3.3326 - see first post for download link.
Code: [Select]
Version 1.3.3 - 29 May 2022
---------------------
- Updated for 1.3.3326
- Fixed NullReferenceException error preventing pawns from using Replimat Terminals when trying to feed wounded and resting animals
- Updated translations
  - Fixed incorrect BOF marker preventing translations for Synthmeat label and description from being applied properly
  - Fixed missing and incorrect references in Czech translations
  - Moved translations for Replimat Sewage Recycler to Dubs Bad Hygiene compatibility folder
  - Remove redundant translations for building blueprints and frames

sumghai

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Replimat has been updated for RimWorld 1.3.3326 - see first post for download link.
Code: [Select]
Version 1.3.4 - 5 June 2022
---------------------
- Updated for 1.3.3326
- Fixed error preventing ingredient generation in meals from Replimat Terminals if no matching recipes are found
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