Any mod that can reduce chance to spawn mechanoid raid on late game?

Started by khun_poo, May 06, 2019, 08:34:08 AM

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khun_poo

Sorry if there's actually exist one. I just can't seem to find it at all. Only "MT No Mechanoid raid" which disable the mech raid. However. I still need mechanoid raid, just need to reduce the chance a bit in late game.

Mechanoid raid is ok. It's just that once I enter the raid game, all the raid seem like 80% chance to be mechanoid (Either drop pod raid, ship chunk raid, walk in raid). Human and manhunter pack seem rarely come to visit my colony at all. Once every 2 years I guess. Even if I anger all those faction to -100 relation, they're still not come to raid me. :\

Thanks for the mod suggest in advance though  :)

LWM

Look up the mod "4M Mehni's Misc Modifications" - apparently manhunters just get turned off late game; this includes a restore?

That will help a little if nothing else.

--LWM

Mehni

You can also mod this yourself. It's the raidCommonalityFromPointsCurve in Defs\FactionDefs\Factions_Hidden.xml.