Mod debug (Game is stuck on pause)

Started by umar2601, June 23, 2019, 08:59:47 AM

Previous topic - Next topic

umar2601

Help, my game is stuck on pause with this debug log

System.NullReferenceException: Object reference not set to an instance of an object
  at RimWorld.Tale.get_Expired () [0x00000] in <filename unknown>:0
  at RimWorld.TaleManager.RemoveExpiredTales () [0x00000] in <filename unknown>:0
  at RimWorld.TaleManager.TaleManagerTick () [0x00000] in <filename unknown>:0
  at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update_Patch1(Object)

The mod that I have:
BetttwePawnControl
Colony ladership
Buildable Terain
Rational Romance (inactive)
Rainbeau's Scenario
Genetic Rim
Giddy Up (Caravan, ride & roll, mount)
Architect Icon
Alpha Animals
Animal Gear
Animal Variety
Complex Job
Orions Hospitality
Birds and Bees
Fluffy Breakdown
Follow Me
Pharmacist
Trading Zone
MineitAll
Interaction Bubble
Extended Prosthetic
Priority treatment
Animal Collab
Mass Grave
Faction Interaction
HugsLib
Hardworking Animals
Sparkling Words
Defensive Position
War Crime Expanded
Prison Labour
Snap Out
Psychology
Colony manager
Pick up and Haul
Death Rattle
Advanced Poewr Generator
Tech Advancing
Combat Extended
Faction Control
Color Coded Mood
RimHUD
EdB Prepare Carefully

I know that it would be a hassle, but if anyone knows anything, please do let me know! I might loss my save game :(