Is there any way to use Dev mod to find specific item Id's?

Started by WinteryCart, March 20, 2021, 10:20:00 PM

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WinteryCart

I have a bug where my game crashes at a certain point. I've found out that the problem is that two items on my map are given the same ID/ Unfortunately the ID is a Hediff id (Hediff_31883193). The only way to solve this is by destroying one of the items and seeing that I have a fairly large colony where every colonist has at least three bionics plus other modded beacon effects, this would be very time-consuming and not ideal. Does anyone know a way to find items with a specific ID or any other fixes to this glitch? I wasn't sure which forum to post it in so this post will be in both support and bugs.

Alenerel

idk with dev mode, but you can try to edit the save game directly with notepad

WinteryCart

I've heard of people doing this, but how do you actually do it? I'm very new to Rimworld so I'm basically computer illiterate when it comes to this stuff.

Canute

The safegame is basicly a textfile you can open it with any texteditor.
But i wouldn't recommend to use anything like word, more tools for programming.
Just open it search for Hediff_31883193 or 31883193 and look what you can find.
Mosttime the syntax of the safegame is pretty clear.

If you can identify the item, then you should notice the mod author about it too.