Started 10 Jobs In 10 Ticks [Rescue]

Started by Ois, July 29, 2019, 11:28:49 AM

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Ois

I just rescued an incapacitated person. I killed the mechanoid and went to rescue her but I get that error message, "ten jobs in ten ticks". When I take her back to the base and try to patch her up, everything works normally. But out on the tile that I found her, she immediately unassigns herself from the bed when I try to rescue her and struggles on the ground. The colonist that tried to help has the action of "Standing", where they remain until I intervene.

This is my mod list from my output log. Any suggestions on its load order is appreciated. I disabled 'While You're Up' because I saw that in a similar thread and then I disabled 'Smart Medicine'. Those weren't it. Any ideas on how I can read my files and figure out what mods are conflicting and or causing the problem?

I also input a few more errors that I always get when loading my game, if it helps.

Mod List
Log uploaded on Monday, July 29, 2019, 10:26:51 AM
Loaded mods:
Core: (no assemblies)
HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
What the hack?![ov:1.1.4]: $HugsLibChecker(0.5.0.0), WhatTheHack(1.0.0.0)
More vanilla factions: (no assemblies)
Giddy-up! Core[ov:1.1.0]: GiddyUpCore(0.0.0.0)
Giddy-up! Caravan[ov:1.1.0]: GiddyUpCaravan(0.0.0.0)
Giddy-up! Mechanoids: $HugsLibChecker(0.5.0.0), GiddyUpMechanoids(1.0.0.0)
Giddy-up! Battle Mounts[ov:1.0.2]: Battlemounts(0.0.0.0)
Giddy-up! Ride and Roll[ov:1.0.0]: GiddyUpRideAndRoll(0.0.0.0)
Combat Extended: 0Harmony(1.2.0.1), CombatExtended(0.18.1.1)
Combat Extended Guns: (no assemblies)
Nature's Pretty Sweet: 0Harmony(1.0.9.1), TKKN_NPS(1.0.0.0)
Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.11.18.0)
Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.3.0)
Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
Blueprints: Blueprints(av:2.0.0.0,fv:2.2.39)
Relations Tab: Fluffy_Relations(2.1.64.0)
Research Tree: 0Harmony(1.2.0.1), ResearchTree(3.1.487.0)
RuntimeGC: RuntimeGC(20.0.15.1)
Expanded Prosthetics and Organ Engineering: (no assemblies)
A Dog Said... Animal Prosthetics: (no assemblies)
Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.4,fv:0.1.0.692)
While You're Up [1.0]: WhileYoureUp(1.0.0.0)
Please Haul Perishables: PleaseHaulPerishables(1.0.6909.20951)
Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
Pawn Rules: 0Harmony(1.2.0.1), PawnRules(1.2.3.0)
Meals On Wheels: 0Harmony(1.2.0.1), Meals_On_Wheels(1.0.0.0)
Use Bedrolls: 0Harmony(1.2.0.1), UseBedrolls(1.0.0.0)
Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
Shear Those Corpses Vanilla: (no assemblies)
Shoo!: 0Harmony(1.1.0.0), Shoo!(1.0.0.0)
Snap Out!: 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
[CP] Detailed Body Textures II (1.0): (no assemblies)
Megafauna: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
Dinosauria: (no assemblies)
Spidercamp's Dog Pack (1.0): (no assemblies)
Vanilla Animals Expanded — Livestock: AnimalVariations(1.0.6991.8182)
Galaxy Life: (no assemblies)
Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
Where's the gravel? - Grayscale Edition: (no assemblies)
Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.3.0)
Follow Me: FollowMe!(av:3.0.0.0,fv:3.2.47)
No Forced Slowdown: 0Harmony(1.2.0.1), NoForcedSlowdown(1.0.2059.1)
Area Unlocker: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), AreaUnlocker(av:2.0.0.0,fv:2.3.73)
[SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
[FSF] Rain Washes Away Filth: (no assemblies)
Realistic Darkness 1.0: (no assemblies)
Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
QualitySurgeon: 0Harmony(1.2.0.1), QualitySurgeon(1.0.3.0)
ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
Expanded Roofing: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.0.28153), ExpandedRoofing(0.19.2.29902)
FishIndustry: FishIndustry(1.0.0.0)
Glass+Lights: (no assemblies)
Glowstone: Glowstone(0.1.0.0)
Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
Harvest Organs Post Mortem - 4.1 [1.0]: Autopsy(4.1.1.0)
More Linkables: (no assemblies)
[KV] Show Hair With Hats or Hide All Hats - 1.0: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
Various Space Ship Chunk (Continued): 0Harmony(1.2.0.1), ShipChunkTranspiler(av:0.19.0.0,fv:1.0.0.0)
Neuter Animals: NeuterAnimals(1.0.6820.30675)
Realistic Rooms: (no assemblies)
DontBlockDoorMod[1.0]: 0Harmony(1.1.0.0), DontBlockDoorMod(0.0.0.0)
Sometimes Raids Go Wrong: SometimesRaidsGoWrong(1.0.6900.26278)
RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
Safely Hidden Away: 0Harmony(1.2.0.1), Safely_Hidden_Away(1.0.0.0)
Simple sidearms[ov:1.3.1]: SimpleSidearms(1.0.0.0)
[KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
Misc. MAI: AIPawn(1.0.2.0)
Misc. Robots: AIRobot(1.0.0.0)
Misc. Robots++: (no assemblies)
Rimsenal: (no assemblies)
Rimsenal - Enhanced Vanilla Pack: (no assemblies)
Rimsenal - Security pack: (no assemblies)
VGP Vegetable Garden: ModFinder(1.0.0.0)
VGP Garden Gourmet: ModFinder(1.0.0.0)
VGP Garden Drinks: Drinks(1.0.0.0)
VGP_CoffeeTeaDrugs: (no assemblies)
VGP More Veggies: ModFinder(1.0.0.0)
VGP Garden Canning: Canning(1.0.0.0), ModFinder(1.0.0.0)
VGP Garden Fabrics: ModFinder(1.0.0.0)
VGP Garden Medicine: ModFinder(1.0.0.0)
VGP Garden Resources: (no assemblies)
VGP Soylent Production: (no assemblies)
VGP Garden Tools: VGTools(1.0.0.0)
VGP Xtra Trees and Flowers: (no assemblies)
[TWC]Cupro's Alloys 1.0: CuprosAlloys(0.19.0.1)
[TWC]Cupro's Stones 1.0: 0Harmony(1.0.9.1), CuprosStones(0.19.0.1)
Glitter Tech: (no assemblies)
Rimatomics: 0Harmony(1.2.0.1), Rimatomics(1.6.6880.29753)
Noku Mushrooms: (no assemblies)
GouRIMet: (no assemblies)
Apparello 2: (no assemblies)
FashionRIMsta: (no assemblies)
Slave Outfits [1.0]: SlaveOutfits(1.0.0.0)
Rimsenal - Rimhair: (no assemblies)
Spoons Hair Mod: (no assemblies)
[SS]Lovely Hair Style: (no assemblies)
GloomyFurniture: Gloomylynx(1.0.4.0)
Zen Garden: 0Harmony(1.2.0.1), ZenGarden(0.1.0.0)
Rim of Madness - Werewolves: 0Harmony(1.0.9.1), Werewolf(1.18.0.0)
Rim of Madness - Vampires: 0Harmony(1.0.9.1), Vampire(1.18.0.0)


Main Error
Chalys started 10 jobs in 10 ticks. List: (Rescue (Job_256546) A=Thing_Human408177 B=Thing_SleepingSpot425252) (Wait_MaintainPosture (Job_256547)) , (Rescue (Job_256550) A=Thing_Human408177 B=Thing_SleepingSpot425252) (Wait_MaintainPosture (Job_256551)) , (Rescue (Job_256554) A=Thing_Human408177 B=Thing_SleepingSpot425252) (Wait_MaintainPosture (Job_256555)) , (Rescue (Job_256558) A=Thing_Human408177 B=Thing_SleepingSpot425252) (Wait_MaintainPosture (Job_256559)) , (Rescue (Job_256562) A=Thing_Human408177 B=Thing_SleepingSpot425252) (Wait_MaintainPosture (Job_256563))  curDriver=JobDriver_WaitMaintainPosture (toilIndex=0) curJob=(Wait_MaintainPosture (Job_256563)) lastJobGiver=null
Verse.Log:Error(String, Boolean)
Verse.AI.JobUtility:TryStartErrorRecoverJob(Pawn, String, Exception, JobDriver)
Verse.AI.Pawn_JobTracker:FinalizeTick()
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick_Patch2(Object)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()


Error 2
Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
Verse.Log:Error(String, Boolean)
Verse.Graphic_Multi:Init(GraphicRequest)
Verse.GraphicDatabase:GetInner(GraphicRequest)
Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
Verse.GraphicData:Init()
Verse.GraphicData:get_Graphic()
Verse.GraphicData:GraphicColoredFor(Thing)
Verse.PawnGraphicSet:ResolveAllGraphics_Patch1(Object)
Verse.Pawn_AgeTracker:<RecalculateLifeStageIndex>m__0()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Play:Update()


Error 3
Could not instantiate Verb (directOwner=Verse.HediffComp_VerbGiver): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
  at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
  at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading()
Verse.Game:LoadGame()
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()


Error 4
Could not resolve reference to object with loadID WorldObject_282 of type RimWorld.Planet.Caravan. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=JecsTools.Caravan_JobTracker curPathRelToParent=
Verse.Log:Warning(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Caravan&, String, Boolean)
JecsTools.Caravan_JobTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading()
Verse.Game:LoadGame()
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()