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Author Topic: [1.0] Still happening - Centipede impossible to hit error from trap  (Read 158 times)

henk

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The bug reported here still happens. Very often.
Reproduce steps:
Create killbox with traps.
Create invasion with centipedes.
Lure centipede to 1-3 traps.

Ofc it happens without any mod enabled.
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Canute

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Re: [1.0] Still happening - Centipede impossible to hit error from trap
« Reply #1 on: August 19, 2019, 03:37:08 PM »

You sure anything is ok with your installation ?
I just tried it out self, and don't got any error msg.
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henk

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Re: [1.0] Still happening - Centipede impossible to hit error from trap
« Reply #2 on: August 19, 2019, 04:56:45 PM »

Checked integrity of files. I tried reproduce it after that - after 6th trap I got an error
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Canute

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Re: [1.0] Still happening - Centipede impossible to hit error from trap
« Reply #3 on: August 20, 2019, 02:29:03 AM »

You did a integry check with steam ? Did you try to delete the Core folder and let it reinstall ?
Since it don't happen at my side, and i didn't notice a similar issue here at the forum it is strange.
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henk

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Re: [1.0] Still happening - Centipede impossible to hit error from trap
« Reply #4 on: August 20, 2019, 11:53:37 AM »

Yes, integrity check on steam. Deleted Core folder and made ic again. Still happening.
How many times you tried?
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Canute

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Re: [1.0] Still happening - Centipede impossible to hit error from trap
« Reply #5 on: August 20, 2019, 12:35:39 PM »

Ok, i could reprodoce it.
The trap need to be outside the home area then you got the error
Code: [Select]
Added injury to MechanicalCentipedeBodyFirstRing but it should be impossible to hit it. pawn=Mech_Centipede31983 dinfo=(def=Stab, amount= 17.97473, instigator=TrapSpike32084, angle=177.0)
Verse.Log:Error(String, Boolean)
Verse.Hediff_Injury:PostAdd(Nullable`1)
Verse.HediffSet:AddDirect_Patch0(Object, Hediff, Nullable`1, DamageResult)
Verse.Pawn_HealthTracker:AddHediff(Hediff, BodyPartRecord, Nullable`1, DamageResult)
Verse.DamageWorker_AddInjury:FinalizeAndAddInjury_Patch1(Object, Pawn, Hediff_Injury, DamageInfo, DamageResult)
Verse.DamageWorker_AddInjury:FinalizeAndAddInjury(Pawn, Single, DamageInfo, DamageResult)
Verse.DamageWorker_Stab:ApplySpecialEffectsToPart(Pawn, Single, DamageInfo, DamageResult)
Verse.DamageWorker_AddInjury:ApplyDamageToPart(DamageInfo, Pawn, DamageResult)
Verse.DamageWorker_AddInjury:ApplyToPawn(DamageInfo, Pawn)
Verse.DamageWorker_AddInjury:Apply(DamageInfo, Thing)
Verse.Thing:TakeDamage_Patch1(Object, DamageInfo)
RimWorld.Building_TrapDamager:SpringSub(Pawn)
RimWorld.Building_Trap:Spring(Pawn)
RimWorld.Building_Trap:CheckSpring(Pawn)
RimWorld.Building_Trap:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
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