Could anyone help me on this modlist

Started by cjayr369 | KagoMakoto, August 21, 2019, 02:58:20 AM

Previous topic - Next topic

cjayr369 | KagoMakoto

I don't read codes so I can't tell which one is causing trouble and which one is working properly. I just had to copy what those youtubers show on their modlist.

Anyway, this is my mod. Could anyone fix the arrangement and tell me which one is conflicting with another mod. Also please add some color coding so I can study it later modding.

       
  • Green - Compatible
  • Yellow - Conflicting
  • Red - Incompatible
Modlist

       
  • Core
  • HugsLib
  • Startup impact
  • Humanoid Alien Races 2.0
  • RuntimeGC
  • JecsTools
  • RunAndGun
  • Search and Destroy
  • Achtung!
  • Better Workbench Management
  • Rimworld: Spartan Foundry
  • Rimmu-Nation - Weapon
  • Rimmu-Nation - Clothing
  • Faction: Militaires Sans Frontieres
  • Faction: Umbra Company
  • Project RimFactory - Core
  • Cargo Pod Transport
  • FactionColors
  • Miniaturisation
  • More Planning
  • Anti-tunnel Wall
  • Doors Expanded
  • Sun Lights
  • Defensive Machine Gun Turret Pack
  • Fishing
  • Mass Grave
  • Spotted
  • Thinner Conduits
  • Misc. Core
  • Misc. EndGame
  • Misc. Incidents
  • Misc. MAI
  • Misc. Robots
  • Misc. TurretBase
  • Misc. WeaponRepair
  • Misc. Training
  • Glass+Lights
  • Electric Butcher Table
  • Portable Power Generator
  • Quarry 1.0
  • Smoked meat
  • Bulk craft
  • Tilled Soil
  • Fences And Floors
  • Stuffed Floors
  • Support Beams
  • Ed-Embrasures
  • Dubs Mint Minimap
  • Dubs Skylights
  • Dubs Rimkit
  • Dubs Mint Menus
  • More Vanilla Turrets
  • RimFridges - 1.0
  • Treated Cloth
  • Defensive Positions
  • Five Second Rule
  • Scar Removal
  • Hospitality
  • Relations Tab
  • Faction Discovery
  • Faction Control - 1.0
  • More Faction Interaction
  • MendAndRecycle
  • Replace Stuff
  • RimStory
  • BugOff
  • Lockable Doors Ex
  • RimCities
  • Nature is Beautiful v2.0
  • Seasonal Weather
  • Research Tree
  • gloomy_hair
  • Real Ruins
  • Lovely Hair Style
  • Rimsenal - Rimhair
  • Chicken Mitchell - Hairstyles
  • MoreDetailBody
  • Squad UI Tweaks
  • Toggles
  • Toggles Harvest
  • Blueprints
  • MGS - CQC Takedown
  • MGS - Incident Sound Effects
  • Vanilla Animals Expanded - Livestock
  • Colonist Bar KF 1.0
  • Camera+
  • Avoid Friendly Fire
  • Set Up Camp
  • Coffee and Tea
  • Therapy
  • Ugh You Got Me
  • EdB Prepare Carefully
  • Allow Tool
  • Veinminer R1.0
  • Steel Slag Buff
  • Share The Load
  • Conduit Deconstruct
  • Please Haul Perishables
  • Pawn Rules
  • PowerSwitch
  • No More sleeping Z's
  • No Random Construction Quality
  • Better Pawn Control
  • Simple sidearm
  • QualityBuilder
  • Increased Stack
  • Don't land on me!
  • Interaction Buddles
  • Reverse Commands
  • Food Alert
  • Numbers
  • Just Ignore Me Passing
  • Uranium Color is Uranium!
  • Turn It On and Off v1.3
  • Run and Hide
  • Blueprint Totals Tooltip
  • Cleaning Priority
  • Harvest Sync
  • Hydroponics Growth Sync
  • I Clearly Have Enough!
  • RimHUB
  • RimThemes
  • Tribal Headgear Retexture
  • Rimworld Search Agency
  • Vanilla Furniture Expanded - Core
  • Vanilla Furniture Expanded - Medical Furniture
  • Vanilla Weapons Retexture
  • Android Tiers
  • Vanilla Weapons Expanded
  • Vanilla Apparel Expanded
  • Vanilla Armour Expanded
  • Cybernetic Weaponry
  • Cybernetic Organism and Neural Network
  • Rah's Bionics and Surgery Expansion
  • Expanded Prosthetics and Organ Engineering
  • Jabbamonkey's Graphic Overhaul
  • Bionic icons
  • High quality textures
  • advanced powergenaration
  • Red Horse Furniture
  • Zombieland
  • Facial Stuff 1.0
  • AlienFaces
  • Area Unlocker
  • Pawn Badge
  • Common Sense
  • Reclaim, Reuse, Recycle
  • ED-EnhanceOptions
  • Mod Manager

cjayr369 | KagoMakoto

The theme I was going for is a sci-fi zombie apocalypse, one that been going for about a hundred years since the first infection, if anyone were wondering.

Canute

Hi,
i don't want go through your modlist one by one (that's your job :-) ),
but you can try to use a modsorting tool like
https://ludeon.com/forums/index.php?topic=48518.0

The be sure you have all required mod, that another mod need. Mosttimes you can see that at the mod description.
When you add/activate mod's you allways should check the logwindow if errors (red text) show up and be careful with such mods.
Better don't use these mods, then to risk a critical error later during gameplay.

cjayr369 | KagoMakoto

I actually didn't know that there is a tool like that... though I'm now anxious whether it requires an internet connection for this. Still, thank you for helping.

Canute

The connection is needed to access the database to have the latest info about how to sort the modlist.
Basicly you are right to be careful about such things, just curious that you prolly use steam ! :-)