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Author Topic: [1.0] Called-in Reinforcements Massively Undertuned  (Read 242 times)


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[1.0] Called-in Reinforcements Massively Undertuned
« on: September 10, 2019, 10:27:16 PM »

I made a thread in general about it and it seems like the reinforcements that happen as a random event scale to wealth while the reinforcements you pay 25 goodwill for do not. While a difference in power may come down to balance, this is clearly a mistake, as one user reported that their random event friendlies had 80 allied pawns while the called-in friendlies had 9 pawns on the same map.

Given the fact that these friendlies require a very notable payment, their sheer uselessness implies this is a bug. In many cases they are unable to harm the enemies they were called in to fight. This makes diplomacy feel quite underwhelming.