Ludeon Forums

Ludeon Forums

  • September 22, 2019, 06:53:11 AM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: [1.0] Called-in Reinforcements Massively Undertuned  (Read 31 times)

Grubfist

  • Colonist
  • ***
  • Posts: 102
  • Grubfist is hunting wild boar corpse.
    • View Profile
[1.0] Called-in Reinforcements Massively Undertuned
« on: September 10, 2019, 10:27:16 PM »

I made a thread in general about it and it seems like the reinforcements that happen as a random event scale to wealth while the reinforcements you pay 25 goodwill for do not. While a difference in power may come down to balance, this is clearly a mistake, as one user reported that their random event friendlies had 80 allied pawns while the called-in friendlies had 9 pawns on the same map.

Given the fact that these friendlies require a very notable payment, their sheer uselessness implies this is a bug. In many cases they are unable to harm the enemies they were called in to fight. This makes diplomacy feel quite underwhelming.
Logged