Need Help With Adding Helmet's Attributes

Started by awsomeore1, October 20, 2019, 07:12:06 PM

Previous topic - Next topic

awsomeore1

I'm trying to add a factor to my gas mask where it makes the wearer more immune to diseases, and/or boosts their immune system level. Is it possible to do these things, and if so, how?

K

There's the immunity gain speed stat, which is the closest to what you're describing that I know of. Apparel should be able to modify it directly. Just add a modifier for ImmunityGainSpeed in the equippedStatOffsets field of your gas mask XML.

Kirby23590

Also theres ToxicSensitivity stat, if you want to make your gas mask wear walk around in a Toxic fallout scavenging for materials and stuff while slowing down the toxic build up... Also put that in the equippedStatOffsets field as well in your XML.

One "happy family" in the rims...
Custom font made by Marnador.



awsomeore1

Quote from: K on October 20, 2019, 10:43:00 PM
There's the immunity gain speed stat, which is the closest to what you're describing that I know of. Apparel should be able to modify it directly. Just add a modifier for ImmunityGainSpeed in the equippedStatOffsets field of your gas mask XML.

thanks