Tynan is not a real game designer.

Started by LudeonIsTrash, December 31, 2019, 07:01:28 AM

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LudeonIsTrash

Tynan has never designed a game in his life.  He only designs luck generators like you'll find in a casino.  A true game involves threats that can be addressed, while this luck generator simply dumps trouble in your lap with nothing that can be done.  First a blight on my crops, instantly killing the bulk of a field.  A true game would allow the blight to cause damage but also allow means to stop it.  Not simply an insta-kill on a field. Bad game design.  Then once the field is replanted, another insta-kill in the form of a cold snap.  Virtually no time to harvest the remaining corn.  Multiple fields and huge amounts of labor wasted.  A true designer would make heat wave and cold snap be POSSIBLE events, and not simply assured every season.  It is truly a garbage mechanic that crops have such a high chance to be insta-killed.  No skill involved - just an rng sh*t on the player.  You think those crops are just an optional part of survival LOL?  Bet the game gives me a toxic winter so I can't eat the animals either.  You're going to dislike this post, but this is the best post you'll ever get. You won't learn anything from people who kiss your @ss - you learn from people who call you out on your sh*t.  Game design school is in session, but it seems you barely heard of it.  Don't be like the other games who call themselves "difficult" as a way to mask their inability to create balance. 

ReZpawner

Can this be sticked for shits and giggles?

Ramsis

I'd like to think that after so many copies of the game sold that obviously the Ludeon Team has developed something great or people wouldn't buy it. Keep in mind this is an indie title and not a triple A crazyhorse and yet the game has gone well past a million sales.

I am sorry that you're having a rough time in the game though, I'd personally be happy to help you out if you're looking for advice or thoughts on how to survive some of the more tedious scenarios the game tries to throw; you may also have some luck with our many mods both on the forum and the Steam workshop that may disable or tweak the events that are bothering you.

I don't hate you for your post, you sound like a normal person who's just stressed out by some ingame bad luck, but in the end we can all offer some helpful advice and tips to get you going. Happy New Year btw whenever you celebrate! :D
Ugh... I have SO MANY MESSES TO CLEAN UP. Oh also I slap people around who work on mods <3

"Back off man, I'm a scientist."
- Egon Stetmann


Awoo~

5thHorseman

Quote from: LudeonIsTrash on December 31, 2019, 07:01:28 AM
You're going to dislike this post, but this is the best post you'll ever get.

I disagree on both points. I loved this post, but think you are not real post writer you just can't play games right.
Toolboxifier - Soil Clarifier
I never got how pawns in the game could have such insanely bad reactions to such mundane things.
Then I came to the forums.

B@R5uk

I wonder what's wrong with me? I see the name of ST and think of identificators naming in Java coding and again wonder: why ST have chosen to be a class name and not a variable name?

ManHuntingSquirrel

Try playing on other storyteller, lowering the difficulty, making your own scenario or installing some mods to make life easier. Rimworld, due to non-existing scripts that force you to do stuff, is a pretty customizable game. Anyways happy 2020
- The Squirrel-Llama Manhunting Association CEO

Goldenpotatoes

All this post tells me is that someone really hates your crops.

Bozobub

*blink*

That gave me the image of Tynan ambling through his cornfield, murdering cornstalks one-by-one.

"F*ck you, corn!" *punt*

"I'll give you one right in the ear!" *stompstompstomp*

Totally made my day.
Thanks, belgord!

LWM

My sweetie's response after about 2 seconds of reading:  That's how life works!  Have you heard about the Irish Potato Famine, Sir or Madam?  I don't like that kind of game, so I don't play it, but it IS a game!

(I will point out that Capitalist policies meant that Irish was still exporting lots of food during the famine, the rich bastards kept all the food and let the poor starve.  At least we don't have THAT in RimWorld?)

My response: RimWorld IS marketed as rogue-like, right?  I mean, it's not REALLY roguelike, but it's got a lot of the same characteristics - including dying a lot ;)

Bozobub

Not saying it never happened/happens, but I've never seen RW marketed as a roguelike, and I would correct anyone referring to it in that manner. It's not Dwarf Fortress (which has an actual roguelike game, along with the fortress-building game).
Thanks, belgord!

LWM

Maybe it feels more roguelike if you start with more random stuff :)

Kirby23590


Randy doesn't follow rules.
And he doesn't care if they make a story of triumph or utter hopelessness.
It's just all drama to him...

Unless you're playing Cassandra or Phoebe instead...

One "happy family" in the rims...
Custom font made by Marnador.



khun_poo

losing a game then blame the creator? your logic is kinda mess up.

ToXeye

I have the same perspective as OP, but less aggressively so  :)

The best thing I can say is that the first playthrough will be an experience. Not so much for subsequent playthroughs. The best way of getting drama in Rimworld is to do stupid things that make it possible to die for other reasons than just famine, cold snaps and similar "storytelling". After all, the best games are the games where you tell your own story... like minecraft or stardew valley.
Features everywhere!
e_  O:
/|   /|\

LWM

Quote from: ToXeye on January 07, 2020, 09:42:07 AM
The best way of getting drama in Rimworld is to do stupid things that...

For me, the best way of getting drama is mods ^.^

That Crash Landing mod?  Super dramatic first little bit.