(Bug) Grey Screen, Pawns Won’t Die

Started by Dirandir, January 23, 2020, 03:00:31 AM

Previous topic - Next topic

Dirandir

Hi there, I have been searching the forums all night and have been unable to find any discussion on my specific bug.

Anytime I try to kill an NPC pawn, the screen will turn grey and the pawn will sporadically bounce around. Under its health tab, "Whole body - Cut" increases infinitely. The rest of the game freezes.

Additionally, NPC pawns will stand still during combat, making no effort at self defense.

Dirandir

Mod list, In order:

Core

Multiplayer

HugsLib

JecsTools

Character editor

Humanoid alien races

Bad hygiene

Rimoverhaul - without ore and gas

Epoe

Rimatomics

Giddy up core

Mend and recycle

SOS2

Level This!

Graphics Setter

VGP garden

Faction discovery

Faction control

Mad skills

rim quest

What the hack

Stack xxl

Outer rim core

O21 toolbox

RuntimeGC

Vanilla events expanded

Children school and learning

Baby and children

Outer rim chiss ascendancy

Outer rim CIS

Outer rim republic

Outer rim mandalore

Outer rim mon Cala

Outer rim old republic

Animal medical bed

Outer rim tattooine

Outer rim tattooine factions

Down for me

Extended storage

Hunt for me

Mechanoids extraordinaire

More mechanoids

Animals logic

Build from inventory

Change map edge limit

O21 wikirim

Ceiling grow light

Dual wield

Dubs break mod

Dubs mint menus

Dubs skylights

Fingers and toes EPOE

Fish industry

Giddy up caravan

Giddy up mechanoids

Giddy up ride and roll

Go explore

Floor lights

Giddy up battle mounts

Vgp garden drinks

Turret extensions

Vgp extra trees and flowers

Vgp medicine

Vgp Gourmet

Vgp dyes

Vgp dyes extended

Vgp resources

Vgp fabrics

Vgp three sisters

Star Wars races

Star Wars animal collar project

Share the load

Set up camp

Ground turret

Hold open opens doors

Meals on wheels

Men's hair

Misc robots

Misc robots++

No random construction quality

Pack mules extended

Pawns paint restored

Quest tab

Real ruins

Replace stuff

Replica vanometric power cell

Rich traders

Rimoverhaul darknet without ores and gas

Roof support 1.0

Run and gun

Save our ship 2 bad hygiene patch

SOS2 rimatomics patch

Cheaper carpet

Colony manager

Havoc squad trooper armor

Invis. Conduits

Jet pack

More faction interaction

SOS2 what the hack patch

Search and destroy

Star Wars blastech industries

Star Wars Jango and boba Fett

Stop the spam

Terraform Rimworld

Try to find it

Vanilla furniture expanded core

Vanilla furniture expanded art module

Wandering caravans

While you're up

Women's hair

Children school and learning alien compat. Patch

BnC Alien Support

More furniture

Musical instruments

Improved vanometric power cells

Makeable artifacts

Healing Gun(for B19, author says it works with 1.0)


Here's the pastebin for the error log:
https://justpaste.it/4uerh

Canute

Hi,
since you allready looked at the forum for you problem, you maybe didn't read the sticky(or pinned) topic.
Then you maybe have known a better way to share modlist and logfile.

QuoteReplaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace921050_0; may have been changed through a version update or a mod change
I think it is related to this error. But i can't say what mod does it.
You can try to search the mods folder for "Thing_ShuttleHeavyRace" maybe you are geting an result and find out the mod at this way.

There are alos alot of
QuoteFaction a mechanoid hive has null relation with XYZ. Returning dummy relation.
If you know what mod add "a mechanoid hive" you should ask at the mod discussion about it.

Dirandir

So the "Tging_HeavyShuttle" i believe belongs to the mod "save Our Ship", they are the only mod I use that has any heavy shuttles.

I have two mods that add more mechanoids, I will post on both of the mod pages to see if anyone else is having the same issues. Should I remove the ship mod and see if that fixes the issue?

Canute

Mosttimes removing a mod would ruin a safegame, depend on the mod.
You can try it, restoring the modlist to the safegame wouldn't be a problem.
Better you ask the mod author about it so long he is still active and maintain the mod there is a good chance he can fix it.