[1.1 Royalty] Siege mortar destroyed, infinite mortar shells sent to raiders

Started by Ionasphero, February 26, 2020, 09:32:43 PM

Previous topic - Next topic

Ionasphero

Accepted one of the new 'battle' quests, save a caravan and get 2 raids in 5 days time. Did that, raids turned out to be a siege followed by sappers. A single pawn killed one of the siege raiders (using hunting rifle), didn't aggro them. Then destroyed mortar as they were building it. Siege raiders just mill around with no artillery, but a transport pod drops off 10 mortar shells every 5 seconds. So without them aggro-ing, I could sit for a day and easily have several hundred HE shells and incendiary shells by the time I finish off the stragglers.


Tynan

We will address this.

Can you confirm if you were running any mods? It'd be great if you could post your mod list.
Tynan Sylvester - @TynanSylvester - Tynan's Blog

ison


Ionasphero

Apparently the savefiles too big to post, so I'll link it elsewhere. If there's a more concise way to send my modlist other than screenshots, I can do that too. Thanks for looking into this

https://imgur.com/a/NPEO7mS
https://www.dropbox.com/s/b022toov6bskw4t/Azuria%2C%20bugged.rws?dl=0

ison

Thanks! I don't seem to find anything which could cause this. It's possible it's just one of the mods which causes this. Do you have the savefile where the bug is still occurring? i.e. the shells are still being dropped.

Ionasphero

I'll try to replicate it without mods using dev mode. I'll let you know if it happens, if not sorry for wasting your time