Resolved [1.0] How to edit the max pawn number?

Started by Aramati, January 02, 2020, 06:44:17 PM

Previous topic - Next topic

Aramati

Hello, fellas.
How can I edit my scenario to have over 10 starting colonists?
Is "End tables for stools" the new "Human leather cowboy hat"?

Canute

Like you notice, there is a hardcap at the ingame editor.
I don't know a mod that extend the number.
But
- you manualy edit a custom scenario file with an texteditor and change the number.
But don't try to edit that afterwards with the ingame editor, then it get reset to 10.
- you can use EdB Prepare Carefully, that allow you to add more then 10 pawn's too.

Aramati

Thanks. S2
Was that limit 10 my problems.
But now I learned how to proper use Prepare rafeully. So I can put 10 normally and all the others 90 manually kkkk.
Is "End tables for stools" the new "Human leather cowboy hat"?