[1.2] Apparello v2.2.2 Dawn of newer deluxier edition [02/03/2021]

Started by Shinzy, July 30, 2014, 08:19:27 AM

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Call me Arty

Quote from: GrimTrigger on May 12, 2018, 09:53:36 PM
Just wondering, why are there leggings for certain items, but no corresponding shirt, jacket or armor?  For example... the Enviro leggings and headgear, but no body article of clothing.  Would be nice to have an enviro suit etc etc.

Huh. Kinda like the idea of that. If I'm recalling things correctly, there aren't things like a chef's jacket or scrubs, either.
Why are you focusing on having a personal life rather than updating a mod that you're not paid to work on?

If there's a mistake in my post, please message me so I can fix it!

Shinzy

Quote from: Call me Arty on May 12, 2018, 11:48:21 PM
Quote from: GrimTrigger on May 12, 2018, 09:53:36 PM
Just wondering, why are there leggings for certain items, but no corresponding shirt, jacket or armor?  For example... the Enviro leggings and headgear, but no body article of clothing.  Would be nice to have an enviro suit etc etc.

Huh. Kinda like the idea of that. If I'm recalling things correctly, there aren't things like a chef's jacket or scrubs, either.


Now that you guyses mention it! I do want to make an enviro chestwear for sure

for doctors and chefs I only gave aprons, cause I use FashionRimsta which has proper gear for em already ;D

Canute


Call me Arty

Quote from: Shinzy on May 13, 2018, 05:02:06 AM
Now that you guyses mention it! I do want to make an enviro chestwear for sure

for doctors and chefs I only gave aprons, cause I use FashionRimsta which has proper gear for em already ;D

Huh. I've avoided using Fashionrimsta because I didn't want multiple sets of chef hats, overalls, cargo shorts, or gas masks, even though it's got a fair amount of neat things.
Why are you focusing on having a personal life rather than updating a mod that you're not paid to work on?

If there's a mistake in my post, please message me so I can fix it!

DizzyCrash

Yo? Mind telling me why i am getting a error log for apprello even when its the only thing i have installed? For version B18 incase anyone is going to suggest i have the wrong version. It seems to function just fine but i dont like this error log i am getting for no reason.

Call me Arty

Quote from: DizzyCrash on June 20, 2018, 03:34:19 PM
Yo? Mind telling me why i am getting a error log for apprello even when its the only thing i have installed? For version B18 incase anyone is going to suggest i have the wrong version. It seems to function just fine but i dont like this error log i am getting for no reason.

If you have dev mode on, it'll happen for no reason, super annoying. Turn off dev mode and you should be fine.
Why are you focusing on having a personal life rather than updating a mod that you're not paid to work on?

If there's a mistake in my post, please message me so I can fix it!

DizzyCrash

Dev mode is off...

This is my error log...

RimWorld 0.18.1722 rev1198
Verse.Log:Message(String)
RimWorld.VersionControl:LogVersionNumber()
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()

Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_Wax
Verse.Log:Error(String)
Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode)
Verse.WantedRefForDictionary`2:TryResolve(FailMode)
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
RimWorld.PlayerKnowledgeDatabase:.cctor()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_TypewriterTable
Verse.Log:Error(String)
Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode)
Verse.WantedRefForDictionary`2:TryResolve(FailMode)
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
RimWorld.PlayerKnowledgeDatabase:.cctor()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve cross-reference to RimWorld.ConceptDef named CE_SuppressionReaction
Verse.Log:Error(String)
Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode)
Verse.WantedRefForDictionary`2:TryResolve(FailMode)
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve cross-reference to RimWorld.ConceptDef named CE_Hunkering
Verse.Log:Error(String)
Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode)
Verse.WantedRefForDictionary`2:TryResolve(FailMode)
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve cross-reference to RimWorld.ConceptDef named CE_WornBulk

I have ONLY apparello installed nothing else, and i still get this... no dev mod or anything of the sort.
Thats not the whole error log, just alot of repeating the same sort of stuff over and over... its beyond the maxium character limit of this website

DizzyCrash

Is apprello just broken? If it cant run when its the only one installed? I am using all the right versions iv checked and double checked and even tripple checked.

Shinzy

Quote from: DizzyCrash on June 20, 2018, 06:06:28 PM
Is apprello just broken? If it cant run when its the only one installed? I am using all the right versions iv checked and double checked and even tripple checked.

The errors you posted seem to all refer to Jecrell's mod and the Combat Extended
it feels like some part of the game still thinks there should be other mods installed
is this an old save you're trying to load or entirely new game?

you could try deleting the config files
This thread shows you where to find them!
https://ludeon.com/forums/index.php?topic=4805.0

DizzyCrash

Quote from: Shinzy on June 20, 2018, 06:33:35 PM
Quote from: DizzyCrash on June 20, 2018, 06:06:28 PM
Is apprello just broken? If it cant run when its the only one installed? I am using all the right versions iv checked and double checked and even tripple checked.

The errors you posted seem to all refer to Jecrell's mod and the Combat Extended
it feels like some part of the game still thinks there should be other mods installed
is this an old save you're trying to load or entirely new game?

you could try deleting the config files
This thread shows you where to find them!
https://ludeon.com/forums/index.php?topic=4805.0

I am not loading an old file this pops up the second i boot it up.

DizzyCrash

Just a update it does the exact same thing on my brothers account when he tries to install apprello 2, so its not just me.

Canute

Quote from: DizzyCrash on June 20, 2018, 07:00:55 PM
Quote from: Shinzy on June 20, 2018, 06:33:35 PM
Quote from: DizzyCrash on June 20, 2018, 06:06:28 PM
Is apprello just broken? If it cant run when its the only one installed? I am using all the right versions iv checked and double checked and even tripple checked.

The errors you posted seem to all refer to Jecrell's mod and the Combat Extended
it feels like some part of the game still thinks there should be other mods installed
is this an old save you're trying to load or entirely new game?

you could try deleting the config files
This thread shows you where to find them!
https://ludeon.com/forums/index.php?topic=4805.0

I am not loading an old file this pops up the second i boot it up.
Doesn't matter, you should delete the whole config folder (or at last anything inside beside the modconfig.xml)
Once this is empty and you reenable apparello and these error still appear it is apparello's fault.

Happen at my side serveral times with other mod's too.

Dash423

Hi! Love this mod. I'm getting this in the debug log (doesn't pop up or anything, but I've noticed it a few times upon loading as I'm testing things). Using Prepare Carefully I got a colonist with Apparello items, then as a test I had her start with every item of clothing (both from Apparello and vanilla). Essentially, for every item of clothing (as far as I can tell), it says "is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading."

I have several other mods, not sure if it's an issue with order (as far as clothing - I also have Change Dresser and Facial Stuff). But otherwise the clothing all seems to work fine, no issues. No crashing or anything.

Here's the log (the error came up for several other Humans as well as apparel + Apparello items, but I cut it down, as it's over 20k characters for the post lol. errors are all the same)

Object with load ID Thing_Human808 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Verse.Log:Warning(String)
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear()
Verse.ScribeSaver:FinalizeSaving()
Verse.SafeSaver:DoSave(String, String, Action)
Verse.SafeSaver:Save(String, String, Action)
Verse.GameDataSaveLoader:SaveGame(String)
RimWorld.Autosaver:DoAutosave()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Play:Update()

Object with load ID Thing_Apparello_TribalPants525 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Verse.Log:Warning(String)
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear()
Verse.ScribeSaver:FinalizeSaving()
Verse.SafeSaver:DoSave(String, String, Action)
Verse.SafeSaver:Save(String, String, Action)
Verse.GameDataSaveLoader:SaveGame(String)
RimWorld.Autosaver:DoAutosave()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Play:Update()

Object with load ID Thing_Apparello_Armorpants529 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Verse.Log:Warning(String)
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear()
Verse.ScribeSaver:FinalizeSaving()
Verse.SafeSaver:DoSave(String, String, Action)
Verse.SafeSaver:Save(String, String, Action)
Verse.GameDataSaveLoader:SaveGame(String)
RimWorld.Autosaver:DoAutosave()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Play:Update()

Object with load ID Thing_Apparello_Sheet530 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Verse.Log:Warning(String)
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear()
Verse.ScribeSaver:FinalizeSaving()
Verse.SafeSaver:DoSave(String, String, Action)
Verse.SafeSaver:Save(String, String, Action)
Verse.GameDataSaveLoader:SaveGame(String)
RimWorld.Autosaver:DoAutosave()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Play:Update()

Object with load ID Thing_Apparel_TribalHeaddress534 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Verse.Log:Warning(String)
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear()
Verse.ScribeSaver:FinalizeSaving()
Verse.SafeSaver:DoSave(String, String, Action)
Verse.SafeSaver:Save(String, String, Action)
Verse.GameDataSaveLoader:SaveGame(String)
RimWorld.Autosaver:DoAutosave()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Play:Update()

Object with load ID Thing_Apparello_Footy11984 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Verse.Log:Warning(String)
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear()
Verse.ScribeSaver:FinalizeSaving()
Verse.SafeSaver:DoSave(String, String, Action)
Verse.SafeSaver:Save(String, String, Action)
Verse.GameDataSaveLoader:SaveGame(String)
RimWorld.Autosaver:DoAutosave()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Play:Update()


messing with my load order in the meantime.

EDIT! messed with my load order, thought I had fixed it, but nope, still happens...

Shinzy

If there's no popups you can largely ignore them ;D
This could very well be some kind of fun interaction between one or two mods

Dash423

I figured it was something ignorable, I'm just one of those ~ocd check the log~ people. x_x Thanks for the response!