[1.2] Apparello v2.2.2 Dawn of newer deluxier edition [02/03/2021]

Started by Shinzy, July 30, 2014, 08:19:27 AM

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Zeta Omega

For the life of me I cant find the hat that's combined with the smg.....

Igabod

I just played my first game using this mod and it was definitely cool. I loved having all the new clothes and armor types, and they look sweet.

My only complaint (and it is a small complaint) is that there are too many new tables to build. If everything could be accomplished on one or two tables then this would be absolutely perfect.

As it is, it's going to be active for every game I play from now on. Thanks for taking the time out to do all this work and letting us have access to it. Big thumbs up for you.

Iwillbenicetou

Quote from: Romi on September 30, 2014, 10:24:22 AM
Without this mod my colonist would not survive!This should be added in the vanilla games.Don't you think guys? don't you got bored of t-shirts and jackets?Well this mod add life to the game :D

But Shinzy shall be remembered for creating this. Ah memorable moments
Mod Help! The basics on how to download mods!

Viperlol

What with alpha 7 being released and adding melee weapons, I would like to request an addition to apparello. Medieval chain/plate/anything armor just so I know that a club wielding tribal feels safe and fancy until he meets a turret.
When in doubt, rely on everyone else to fix up your .xml

Romi

Is this amazing mod going to be updated to alpha 7?This mod is my colonists life.

Shinzy

Quote from: Romi on October 02, 2014, 01:02:36 PM
Is this amazing mod going to be updated to alpha 7?This mod is my colonists life.

Aye, ofcourse!
It's just lot of stuff for me to do, I need to get friends with all the changes in this Alpha and then kind of have to revisit every single piece of cloth and hat individually
I'll probably get this updated on the weekend (or mayyybe if luck is with me tomorrow evening =P)

I hope too many of your colonists won't be lost by then! hehe

Viperlol, medieval armor might not happen in a while yet (They're quite tedious to make) but I can squeeze in a helmet or two! That's a good start to knighthood!

And Igapod imma see if I can unify the tables a bit, I just don't wanan have like 50 recipes on single table, cause it feels just as silly as three separate ones! in my opinion =P But I'll have to see after I've figured out exactly how the 'stuff' system works

Romi


Buccee

Just take the time you need Shinzy  :D
But i dunno... without your Apparello something awesome is missing in my playstyle :P

Nopkar

Quote from: Buccee on October 02, 2014, 08:07:59 PM
Just take the time you need Shinzy  :D
But i dunno... without your Apparello something awesome is missing in my playstyle :P

I agree...making shirts and pants just doesn't cut it :(

and about the plate/chain armors: what exactly goes into making those items? with the way stats are laid out I would have assumed a copy/paste scenario with changed values from power armor would work well for the plate armor variant at least. of course, i have no idea what i'm talking about

Shinzy

#144
Quote from: Nopkar on October 04, 2014, 04:19:07 PM
Quote from: Buccee on October 02, 2014, 08:07:59 PM
Just take the time you need Shinzy  :D
But i dunno... without your Apparello something awesome is missing in my playstyle :P

I agree...making shirts and pants just doesn't cut it :(

and about the plate/chain armors: what exactly goes into making those items? with the way stats are laid out I would have assumed a copy/paste scenario with changed values from power armor would work well for the plate armor variant at least. of course, i have no idea what i'm talking about

16.png's for each new apparel is the biggest obstacle =P setting up the def things for them is pretty much just as simple as you describe!
And if you wait ten or so minutes you can craft bit more than just shirt pants and cowboy hat!

..And Buy/Strip/Steal/Spawn in the rest!

Edit: BTW! after near 2 full days of updating and being on the final stretch =P Hit the guile theme! *feels like a badass*

Edit2:



Lots of copypasting was done! mistakes are more than likely!
Report any shady activities to your friendly neighbourhood popo's
(Animal hats, are temprarily removed, Bucket hat and Tribal mask not included as craftable items for now)
All the crafting is moved in one single table! (for now atleast)
Hex-Cells and Schematics can be only bought from traders now
Schematics table might make it's return but not for now!
Nnnnnnnnnnjooooy!

Nopkar

wow, holy crap! that was a fast update, I thought at least another day! nice! now I can at least feel better in knowing my colonists look nice ^.^ even if they don't have their sick weaponry from PA

Axel

Seeing as Project Armory is getting the lightsabers done I was wondering if you could see about the garbs in star wars.

Shinzy

Quote from: Axel on October 09, 2014, 11:00:24 AM
Seeing as Project Armory is getting the lightsabers done I was wondering if you could see about the garbs in star wars.

Well I'm doing a simple robe atm among other things
I can't promise a full blown jedi garb right now! But if I'll add a belt to the robe, it'll be close enough I guess =P
my work speed has been really sluggish lately (Lot of irl stuff to focus on so I've preferred doing smaller textures over clothing)
so this gna take a good while still

Ninendava

First of all, i love your mod and without it, i'm missing something in the game.
But i got an idea/request/wish. I miss something like a flower-hairpin, but i don't know if it's possible  :-\ . Just something beautiful in my carakter hair, without the hair disappearing.
And Keep going the good work. ^^

Shinzy

Quote from: Ninendava on October 09, 2014, 02:31:28 PM
First of all, i love your mod and without it, i'm missing something in the game.
But i got an idea/request/wish. I miss something like a flower-hairpin, but i don't know if it's possible  :-\ . Just something beautiful in my carakter hair, without the hair disappearing.
And Keep going the good work. ^^

I made a ribbon to be worn this way before hats were a thing but never added it in when I realized the hair layer would vanish when hats are equipped
the only way I could make it happen would be to have like a toupee =P
but the 'flower' or ribbon would be coloured with it
(ofc now the color masks might work but I don't know how to use them)

My skills are very weak on the code side of things so I couldn't really make it happen in any satisfying way :-\
I'll keep your wish in mind if I ever come across a way to properly realize it! But it seems unlikely
The mighty "Ninendava toupeeTM" hehe *poke*