Rimworld Seablock

Started by TheonlyTazz, March 09, 2020, 01:28:38 PM

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TheonlyTazz

Hey guys!
So i had this idea of a "Seablock" for Rimworld...
Similar to Minecraft Skyblock, or Factorio Seablock

where you start off on a small area of land in the middle of the ocean.
with a little bit of wood, and a bit of food you try to survive on this tile.

Food would be by fishing at first (untill you get more land to farm)

progression would be by making a sieve of some sort and start sieving near the water to get dirt/sand to make more "land".
sieving would yield diffrent resources like dirt, (drift)wood, salt etc.
better sieves yield better resources (metal chunks that need to be refined etc)

eventually you start researching to make your progress faster and "automated"...
example: you research manual power and a powered sieve

Powered sieve would be a better sieve, which is more efficient, even if you have to manually power it (by turning a cog for example)

Fishing nets can be researched to automaticly "catch" fish to get food more easily.


There are tons of others stuff that could be implemented, all the way up to getting basicly all resources in the game and getting a rocket to launch.

To bad i have 0 Coding skills but i really like the idea of playing a "seablock" version of Rimworld