Recess

Started by BetaSpectre, August 03, 2014, 11:50:53 PM

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BetaSpectre

Imagine if you had a Yard and a Fence filled with pretty flowers, every now and then you can check a door to be openable to a prisoner.

If he/she has cabin fever then they'll scramble outta their cells, and by random chance it might happen anyway.

If the prisoner needs to go back you can pick him/her up with wardening then lock the door.
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                           TO WAR WE GO

Shinzy

Quote from: BetaSpectre on August 03, 2014, 11:50:53 PM
Imagine if you had a Yard and a Fence filled with pretty flowers, every now and then you can check a door to be openable to a prisoner.

If he/she has cabin fever then they'll scramble outta their cells, and by random chance it might happen anyway.

If the prisoner needs to go back you can pick him/her up with wardening then lock the door.

Oh! I've thought about this too, could be useful for the prison facilities, with their own rooms and then shared space

but I rarely have more than two or three prisoners at a time
and the conviced by warden buff is really op, so it doesn't really matter

but if you're anything like me and get really bothered by all kind of negative debuffs on your loyal (or yet to beloyal) subjects

It'd be huge addition from the uh "immersion perspective" =P