Can't load my save. help, please!

Started by Sucram, March 25, 2020, 04:01:05 PM

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Sucram

Hello guys! I was playing yesterday without any problems, but today my save is not working. The save does not load, when I click "load" to load the saved game, nothing happens. No error, nothing. It simply triggers the click animation, but does not load.

I created a new save and tried to load the save, thinking it might be a bug in the Main Menu, and now an error has appeared in the debug log. Here's the link:

https://gist.github.com/HugsLibRecordKeeper/81f4fd652ba87aa70da6fa38d8daeca4

If it helps, I use the "RimSaves" mod and in the debug log there is an exception:

[RimSaves] Error : Exception has been thrown by the target of an invocation.
StackTrace :   at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in <567df3e0919241ba98db88bec4c6696f>:0
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  at HarmonyLib.Traverse.GetValue () [0x00067] in <2161c8330234450b8141397c32c11571>:0
  at aRandomKiwi.ARS.Dialog_FileList_Patch+DoWindowContents.Listener (RimWorld.Dialog_FileList __instance, UnityEngine.Rect inRect, System.Collections.Generic.List`1[Verse.SaveFileInfo]& ___files, System.Single& ___bottomAreaHeight, UnityEngine.Vector2& ___scrollPosition, System.String& ___interactButLabel, System.String& ___typingName) [0x00e01] in <774b3626ede3446990936454316764f3>:0
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

xdoc is still open. force-closing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)