[Project] Zombie Defence Core Replacement Mod [Discontinued]

Started by ItchyFlea, February 19, 2014, 08:23:54 AM

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ItchyFlea

#15
Posted a development version. There isn't much actually in it, but it should provide a basic feel as to what I'm going for.
Updated it to be a little better. Don't bother capturing incapped zombies, they won't have a prisoner tab, so you'll never be able to recruit it.

Forgot to mention that there is a bug in Alpha 3F which reactivates the default RimWorld Core mod if you enter the Mod Menu after restarting the game. So if you do enter that menu, untick the RimWorld Core mod before you leave it. Unless of course you are deactivating this mod.  :)
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JKTD1919

Os iusti meditabitur sapientian, et lingua eius loquetur iudicium. Venerit vir qui sufferit tentationem.

Bog

No kidding, I'd like to try it but I don't want to go back to Alpha 4 to do it.

At the rate things are going the game might go to Alpha 6 right after ZA goes to Alpha 5 :P.
Divergence of Civilization Lead Developer (in this case that's the fancy way of saying "Only Developer")

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