Facial Apparel Make Pawns Bald

Started by O Negative, March 27, 2020, 03:40:41 PM

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O Negative

Hello,

Currently, there's no way to make facial apparel that doesn't make the pawn go bald. For example, a pair of glasses that only cover the eyes will still cause the pawn to go bald when worn due to the "overhead" layer being necessary to use for it to appear on the pawn's face when worn.

An additional layer for the head which does not interfere with hair rendering would be greatly appreciate by modders, such as myself :)

While there are mods out there that allow for hair to be rendered while wearing "hats", it should not be necessary to have ALL hats render hair if I want my colonists to be able to wear a pair of glasses and not be bald. I really do think a lot of potential opens up for unique apparel items if a second head apparel layer were to be created.

Shinzy

There is a way! Check the xml with the vanilla "War mask", there's a specific tag you can use


O Negative

Thank you for this, I was completely unaware :)