[1.1.2598] "Explosion" dmg listed as blunt, sharp in different places

Started by butanefireflies, April 12, 2020, 01:38:41 PM

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butanefireflies

On a piece of clothing (eg , marine armour), accessing the information pane and viewing "Armor-Sharp" lists protection against explosions.

On a material (eg steel, cloth), accessing the information pane and viewing "Armor-Blunt" lists protection against explosions.

Information should be corrected and homogenous across all instances.

(Possible further suggestion: "damage" stat on weapon info card for guns and explosives should list damage type (sharp, blunt) as seen on "melee damage" stat.)

:)

ison

Could you please clarify what you meant? Listing protection against explosions is fine I think.

enceos