[1.1.2610] Pawn A can shoot pawn B, but pawn B can't shoot pawn A

Started by Tynan, April 21, 2020, 11:37:29 AM

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Tynan

I've seen this happen several times. It's an old bug. The below YouTube video has a good example, but there are many other configurations that create this problem.

https://www.youtube.com/watch?v=yKovD5VPUe4

One obvious way to debug is just to run a bunch of random checks across random points on the map, ensuring that A-can-shoot-B = B-can-shoot-A in all cases.
Tynan Sylvester - @TynanSylvester - Tynan's Blog

East

2x2 size turret has a similar problem.



red is where turrets can attack colonists
Green is where colonists can attack without being attacked by turrets.