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Author Topic: [1.1] Allied raids are destructive  (Read 132 times)

East

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[1.1] Allied raids are destructive
« on: April 28, 2020, 01:55:49 PM »



https://youtu.be/L5ugTilkLjY

1. What the circumstances were.

Allied reinforcements came in during the raid.

2. What happened.

They blocked the way and smashed everything. I made my kill zone useless. The major problem is that the relationship fell sharply as they were burned. I had to watch them become hostile during the fight.

3. What you expected to happen.

As always, allied reinforcements are the worst. Trolling is too bad. I should at least have the right to refuse them.
At a minimum, they shouldn't lose their relationship even if they're burned.

To be honest, it's terrible for me to be in a situation where I can't control or prepare. The only alternative I can do is to be hostile to all forces in order not to receive alliance support? This is ridiculous.
« Last Edit: July 22, 2020, 04:34:04 PM by Tynan »
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ison

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Re: [1.1] The alliance relationship is also reduced incorrectly.
« Reply #1 on: May 05, 2020, 02:59:07 PM »

lol, yeah, I see the problem, maybe we should make the reinforcements optional.
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Tynan

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Re: [1.1] The alliance relationship is also reduced incorrectly.
« Reply #2 on: July 22, 2020, 04:33:48 PM »

I think a bit of extra chaos adds interest, but there is a point where the destruction is excessive. Would need to look at the actual play patterns in detail.
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Tynan Sylvester - @TynanSylvester - Tynan's Blog