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Author Topic: [1.1.2654 Core] Incident / story teller default params bug  (Read 160 times)

occam1st

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[1.1.2654 Core] Incident / story teller default params bug
« on: June 28, 2020, 01:09:07 PM »

Hi,
since verison 1.1.2647 (Core, no royalty installed) there is a bug with the incident system and/or storyteller.
You can provoke one error but trying the "Future Incident" or "Future Incident Current Map" via debug logging menu.

Exception filling window for Verse.Dialog_DebugOutputMenu: System.NullReferenceException: Object reference not set to an instance of an object
  at RimWorld.StorytellerComp_OnOffCycle.ToString () [0x00023] in <0de063f107214aa3839ba3ee388b65f4>:0
  at RimWorld.StorytellerUtility.ShowFutureIncidentsDebugLogFloatMenu (System.Boolean currentMapOnly) [0x00065] in <0de063f107214aa3839ba3ee388b65f4>:0
  at Verse.DebugOutputsIncidents.FutureIncidentsCurrentMap () [0x00000] in <0de063f107214aa3839ba3ee388b65f4>:0
  at Verse.Dialog_DebugOptionLister.DebugAction (System.String label, System.Action action) [0x0003e] in <0de063f107214aa3839ba3ee388b65f4>:0
  at Verse.Dialog_DebugOutputMenu.DoListingItems () [0x0003f] in <0de063f107214aa3839ba3ee388b65f4>:0
  at Verse.Dialog_OptionLister.DoWindowContents (UnityEngine.Rect inRect) [0x000fb] in <0de063f107214aa3839ba3ee388b65f4>:0
  at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x00165] in <0de063f107214aa3839ba3ee388b65f4>:0
Verse.Log:Error(String, Boolean)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)


Also while playing, there seems to be an issue with one incident type (ore more) not working properly and resulting in this error:

Trying to get default parms for null incident category.
Verse.Log:Warning(String, Boolean)
RimWorld.StorytellerUtility:DefaultParmsNow(IncidentCategoryDef, IIncidentTarget)
RimWorld.StorytellerComp:GenerateParms(IncidentCategoryDef, IIncidentTarget)
RimWorld.StorytellerComp_OnOffCycle:GenerateIncident(IIncidentTarget)
RimWorld.<MakeIntervalIncidents>d__2:MoveNext()
RimWorld.<MakeIncidentsForInterval>d__19:MoveNext()
RimWorld.<MakeIncidentsForInterval>d__18:MoveNext()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

System.NullReferenceException: Object reference not set to an instance of an object
  at RimWorld.StorytellerUtility.DefaultParmsNow (RimWorld.IncidentCategoryDef incCat, RimWorld.IIncidentTarget target) [0x0001b] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.StorytellerComp.GenerateParms (RimWorld.IncidentCategoryDef incCat, RimWorld.IIncidentTarget target) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.StorytellerComp_OnOffCycle.GenerateIncident (RimWorld.IIncidentTarget target) [0x0000c] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.StorytellerComp_OnOffCycle+<MakeIntervalIncidents>d__2.MoveNext () [0x00119] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.Storyteller+<MakeIncidentsForInterval>d__19.MoveNext () [0x00171] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.Storyteller+<MakeIncidentsForInterval>d__18.MoveNext () [0x000a1] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.Storyteller.StorytellerTick () [0x00042] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at Verse.TickManager.DoSingleTick () [0x00109] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
Verse.Log:Error(String, Boolean)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()


This also affects the last version 1.1.2647.

Hope this bug report is properly done this way. If more information is needed, please point me in the right direction. Thanks!

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roflburger2010

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Re: [1.1.2654 Core] Incident / story teller default params bug
« Reply #1 on: July 12, 2020, 10:32:40 PM »

Just made an account to say this has been happening to me ever since I reinstalled the game a week or two ago.  (Version 1.1.2654)

I don't have the Royal DLC or any Mods installed. Anyway, here is my debug log to hopefully shed more light on the issue.

Code: [Select]
Trying to get default parms for null incident category.
Verse.Log:Warning(String, Boolean)
RimWorld.StorytellerUtility:DefaultParmsNow(IncidentCategoryDef, IIncidentTarget)
RimWorld.StorytellerComp:GenerateParms(IncidentCategoryDef, IIncidentTarget)
RimWorld.StorytellerComp_OnOffCycle:GenerateIncident(IIncidentTarget)
RimWorld.<MakeIntervalIncidents>d__2:MoveNext()
RimWorld.<MakeIncidentsForInterval>d__19:MoveNext()
RimWorld.<MakeIncidentsForInterval>d__18:MoveNext()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

System.NullReferenceException: Object reference not set to an instance of an object
  at RimWorld.StorytellerUtility.DefaultParmsNow (RimWorld.IncidentCategoryDef incCat, RimWorld.IIncidentTarget target) [0x0001b] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.StorytellerComp.GenerateParms (RimWorld.IncidentCategoryDef incCat, RimWorld.IIncidentTarget target) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.StorytellerComp_OnOffCycle.GenerateIncident (RimWorld.IIncidentTarget target) [0x0000c] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.StorytellerComp_OnOffCycle+<MakeIntervalIncidents>d__2.MoveNext () [0x00119] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.Storyteller+<MakeIncidentsForInterval>d__19.MoveNext () [0x00171] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.Storyteller+<MakeIncidentsForInterval>d__18.MoveNext () [0x000a1] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.Storyteller.StorytellerTick () [0x00042] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at Verse.TickManager.DoSingleTick () [0x00109] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
Verse.Log:Error(String, Boolean)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()


As of yet I can't see any correlation between this error and anything occuring on my map, I think it's releated to the random events as I haven't received any pop up at all in this play through.

I get raids just fine though, go figure haha.
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roflburger2010

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Re: [1.1.2654 Core] Incident / story teller default params bug
« Reply #2 on: July 13, 2020, 01:43:11 AM »

Fresh install of the game on a new world still causes this error to occur.

Code: [Select]
RimWorld 1.1.2654 rev672
Verse.Log:Message(String, Boolean)
RimWorld.VersionControl:LogVersionNumber()
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()

Initializing new game with mods:
  - Ludeon.RimWorld
Verse.Log:Message(String, Boolean)
Verse.Game:InitNewGame()
Verse.<>c:<Start>b__1_2()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Trying to get default parms for null incident category.
Verse.Log:Warning(String, Boolean)
RimWorld.StorytellerUtility:DefaultParmsNow(IncidentCategoryDef, IIncidentTarget)
RimWorld.StorytellerComp:GenerateParms(IncidentCategoryDef, IIncidentTarget)
RimWorld.StorytellerComp_OnOffCycle:GenerateIncident(IIncidentTarget)
RimWorld.<MakeIntervalIncidents>d__2:MoveNext()
RimWorld.<MakeIncidentsForInterval>d__19:MoveNext()
RimWorld.<MakeIncidentsForInterval>d__18:MoveNext()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

System.NullReferenceException: Object reference not set to an instance of an object
  at RimWorld.StorytellerUtility.DefaultParmsNow (RimWorld.IncidentCategoryDef incCat, RimWorld.IIncidentTarget target) [0x0001b] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.StorytellerComp.GenerateParms (RimWorld.IncidentCategoryDef incCat, RimWorld.IIncidentTarget target) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.StorytellerComp_OnOffCycle.GenerateIncident (RimWorld.IIncidentTarget target) [0x0000c] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.StorytellerComp_OnOffCycle+<MakeIntervalIncidents>d__2.MoveNext () [0x00119] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.Storyteller+<MakeIncidentsForInterval>d__19.MoveNext () [0x00171] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.Storyteller+<MakeIncidentsForInterval>d__18.MoveNext () [0x000a1] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at RimWorld.Storyteller.StorytellerTick () [0x00042] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
  at Verse.TickManager.DoSingleTick () [0x00109] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
Verse.Log:Error(String, Boolean)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

Could be the same error as last time. However this has a little more info as well as the benefit of being from a clean install.

Going to add some more details here:

All pawns were asleep at the time.
4h, 3rd of Jugust in game.
I was fast fowarding (max speed) through my pawns rest when the debug log appeared.
I had development mode enabled.
« Last Edit: July 13, 2020, 01:45:54 AM by roflburger2010 »
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ison

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Re: [1.1.2654 Core] Incident / story teller default params bug
« Reply #3 on: July 24, 2020, 11:37:55 AM »

Thanks, we'll check it.
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