Custom smithy not usable(Solved)

Started by Druidefuzii, July 13, 2020, 05:58:22 AM

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Druidefuzii

Hey, i made a race with a lot of weapons and tools.

I made three different "forges" to make the items, since a normal smithy wouldn't fit the "biological theme"
I can select them and choose a bill, but a colonist wont craft there and if i select one and click at the bench, nothing happens
I did copy the smithy, changed the comps ,textures , defnames and costs.
When i change the recipe user of my weapons to the normal smithy, everything works fine.
Even just a 1:1 copy of the smithy with a different defname isnt used and usable by my colonists at all, weird.
Research bench , temperature buildings and my turrets work fine, its just the benches.

Could someone push me in the right direction how to solve this? :)

LWM

Are you seeing your recipes show up in the bills?

Shinzy

I believe you might be missing the Work giver for your custom bench
Check the WorkGiverDefs in Core

Druidefuzii

@LWM : I couldnt have tried it in my forge if i wouldn't see the bills :D

@Shinzy : Thanks! The smithys are listed in FixedBillgivers  there.  I know now what to do. I really thought it would be enough to have the class  :D