[1.5] MedPod 1.5.18 (16 Mar 2024) - Advanced regenerative medical beds

Started by sumghai, July 24, 2020, 08:01:37 AM

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sumghai

MedPod has been updated for RimWorld 1.4.3563 - see first post for download link.
Version 1.5.7 - 11 December 2022
---------------------
- Updated for 1.4.3563
- MedPods can now only be used by pawns with the medical care level in the Health tab set to Industrial-tech or Best quality medicine
- Updated compatibility patches
  - Extended existing Androids patch to Androids for RW 1.4

sumghai

MedPod has been updated for RimWorld 1.4.3580 - see first post for download link.
Version 1.5.8 - 7 January 2023
---------------------
- Updated for 1.4.3580
- Updated compatibility patches
  - Added patch for congenital analgesia hediff from Bundle of Traits
  - Fixed duplicate isBad=false patch for Androids for RW 1.4

sumghai

MedPod has been updated for RimWorld 1.4.3613 - see first post for download link.
Version 1.5.9 - 11 February 2023
---------------------
- Updated for 1.4.3613
- Updated compatibility patches
  - Added patch for Helianto light drug addiction and tolerance hediffs from Miho, the celestial fox
  - Added patch for Refreshing Sleep hediff from Vanilla Furniture Expanded - Spacer Module
- Updated translations
  - Korean (courtesy of jackfrost)

sumghai

MedPod has been updated for RimWorld 1.4.3704 - see first post for download link.
Version 1.5.10 - 29 April 2023
---------------------
- Updated for 1.4.3704
- Increased market value and equivalent colony wealth of all MedPods
  - Having a MedPod in your colony will now (by design) drastically increase raid sizes
- Increased work to build for all MedPods
- MedPods now ignore hidden hediffs in pawns
- Disabled faction base or caravan traders from buying or selling MedPods
- Updated compatibility patches
  - Added patch for Alpha Genes preventing pawns with Brittle Bones gene from being injured by MedPods
  - Added patch for Altered Carbon: Ultratech Unleashed to prevent empty sleeves from being carried to MedPods
  - Removed patch for More Persona traits, as original mod no longer has psychic drug needs / hediffs

sumghai

MedPod has been updated for RimWorld 1.4.3704 - see first post for download link.
Version 1.5.11 - 15 Jul 2023
---------------------
- Updated for 1.4.3704
- Updated Biotech DLC compatibility
  - Added XML-configurable xenotype blacklist to prevent pawns with specific xenotypes from using MedPods
- Updated compatibility patches
  - Added patch for Vanilla Races Expanded - Androids to prevent pawns with android xenotypes from using MedPods
  - Fixed bug in Alpha Genes compatibility code causing load errors with Alpha Genes - Insectoid Mutations

sumghai

MedPod has been updated for RimWorld 1.4.3704 - see first post for download link.
Version 1.5.12 - 19 Jul 2023
---------------------
- Updated for 1.4.3704
- Fixed bug in Biotech DLC xenotype blacklist system causing errors when animals try to use VetPods

sumghai

MedPod has been updated for RimWorld 1.4.3704 - see first post for download link.
Version 1.5.13 - 7 Oct 2023
---------------------
- Updated for 1.4.3704
- Updated Biotech DLC compatibility
  - Blacklisted Deathrest Exhaustion hediff to prevent Sanguophages from being stuck in MedPods

sumghai

MedPod has been updated for RimWorld 1.4.3901 - see first post for download link.
Version 1.5.14 - 19 Nov 2023
---------------------
- Updated for 1.4.3901
- Updated compatibility patches
  - Added patch for Mechanite Persona Traits to make hediffs treatable and prevent pawns from being stuck in MedPods

sumghai

MedPod has been updated for RimWorld 1.4.3901 - see first post for download link.
Version 1.5.15 - 25 Nov 2023
---------------------
- Updated for 1.4.3901
- Updated compatibility patches
  - Added patch for Genes Astartes to prevent pawns with Preomnor hediff from being stuck in MedPods

sumghai

MedPod has been updated for RimWorld 1.4.3901 - see first post for download link.
Version 1.5.16 - 13 Jan 2024
---------------------
- Updated for 1.4.3901
- Updated compatibility patches
  - Added patch for Diseases+ to prevent pawns with Genius hediff from being stuck in MedPods, as well as making selected brain-related hediffs always treatable

sumghai

MedPod has been updated for RimWorld 1.4.3901 - see first post for download link.
Version 1.5.17 - 29 Jan 2024
---------------------
- Updated for 1.4.3901
- Updated compatibility patches
  - Added patch for MH: Android Tiers to prevent android pawns from ever using MedPods
  - Added patch for MH: Mechanical Biomimetics to prevent mechanical animal pawns from ever using VetPods
  - Added patch for MH: Military Tiers to prevent military android pawns from ever using MedPods
  - Added patch for MH: Utility Drones to prevent utility droid pawns from ever using MedPods

Breno106

Quote from: sumghai on July 24, 2020, 08:01:37 AM

MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium.


  • Pawns will automatically use MedPods to treat injuries, missing body parts and diseases
  • Doctors/Wardens will rescue downed colonists/prisoners to MedPods
  • Doctors/Wardens will transfer bedridden colonists/prisoners to MedPods
  • MedPods ignore prosthetics and bionics
  • MedPods only require electricity - no medicine or consumables required
  • Five models available:
    • MedPod - Standard model
    • MedPod Lux - Royalty DLC-only variant with faster operation but higher power consumption; stuffable
    • VetPod - For pets and other small domesticated animals
    • VetPod Large - For livestock and smaller animals
    • VetPod Mega - For megafauna, livestock and smaller animals
  • HD Quality textures for Camera+







  • Complete the Accelerated Cellular Regeneration research project
  • Obtain an Isolinear Processor from Exotic Goods Traders (caravans and orbital) or Quest rewards
  • Build a MedPod using one Isolinear Processor, steel, plasteel, industrial and advanced components (plus any additional materials for the MedPod Lux variant)


  • Pawns prioritize MedPods over other medical bed types, by distance and type, but will fall back to regular medical beds if no MedPods are reachable
  • Pawns will not use MedPods that have insufficient power
  • Pawns must have their medical care level set to Industrial-tech or Best quality medicines in order to use MedPods
  • Healthy pawns can consume alcohol and drugs without immediately needing to use MedPods; however, injured pawns will get these drug effects removed during treatment
  • Doctors will avoid feeding, tending or operating on patients currently using MedPods (the scanner/reatomizer gantry arm would smack them in the face if they tried to do so)
  • MedPods consume varying amounts of power in idle, diagnosis and treatment modes; ensure that you have an adequate power supply
  • MedPods by design ignore Ideology memes and precepts like scarring and drug use; see the FAQ for details
  • MedPods can be restricted to colonists, slaves or prisoners
  • MedPods will heavily spike your colony wealth, and attract more raiders. You have been warned.


  • English
  • Brazilian Portuguese
  • German
  • Japanese
  • Korean
  • Russian
  • Simplified Chinese
  • Traditional Chinese
  • Ukrainian






https://github.com/sumghai/MedPod/wiki/FAQ





  • none



Version 1.5.17 - 29 Jan 2024
---------------------
- Updated for 1.4.3901
- Updated compatibility patches
  - Added patch for MH: Android Tiers to prevent android pawns from ever using MedPods
  - Added patch for MH: Mechanical Biomimetics to prevent mechanical animal pawns from ever using VetPods
  - Added patch for MH: Military Tiers to prevent military android pawns from ever using MedPods
  - Added patch for MH: Utility Drones to prevent utility droid pawns from ever using MedPods

Version 1.5.16 - 13 Jan 2024
---------------------
- Updated for 1.4.3901
- Updated compatibility patches
  - Added patch for Diseases+ to prevent pawns with Genius hediff from being stuck in MedPods, as well as making selected brain-related hediffs always treatable

Version 1.5.15 - 25 Nov 2023
---------------------
- Updated for 1.4.3901
- Updated compatibility patches
  - Added patch for Genes Astartes to prevent pawns with Preomnor hediff from being stuck in MedPods

Version 1.5.14 - 19 Nov 2023
---------------------
- Updated for 1.4.3901
- Updated compatibility patches
  - Added patch for Mechanite Persona Traits to make hediffs treatable and prevent pawns from being stuck in MedPods

Version 1.5.13 - 7 Oct 2023
---------------------
- Updated for 1.4.3704
- Updated Biotech DLC compatibility
  - Blacklisted Deathrest Exhaustion hediff to prevent Sanguophages from being stuck in MedPods

Version 1.5.12 - 19 Jul 2023
---------------------
- Updated for 1.4.3704
- Fixed bug in Biotech DLC xenotype blacklist system causing errors when animals try to use VetPods

Version 1.5.11 - 15 Jul 2023
---------------------
- Updated for 1.4.3704
- Updated Biotech DLC compatibility
  - Added XML-configurable xenotype blacklist to prevent pawns with specific xenotypes from using MedPods
- Updated compatibility patches
  - Added patch for Vanilla Races Expanded - Androids to prevent pawns with android xenotypes from using MedPods
  - Fixed bug in Alpha Genes compatibility code causing load errors with Alpha Genes - Insectoid Mutations

Version 1.5.10 - 29 April 2023
---------------------
- Updated for 1.4.3704
- Increased market value and equivalent colony wealth of all MedPods
  - Having a MedPod in your colony will now (by design) drastically increase raid sizes
- Increased work to build for all MedPods
- MedPods now ignore hidden hediffs in pawns
- Disabled faction base or caravan traders from buying or selling MedPods
- Updated compatibility patches
  - Added patch for Alpha Genes preventing pawns with Brittle Bones gene from being injured by MedPods
  - Added patch for Altered Carbon: Ultratech Unleashed to prevent empty sleeves from being carried to MedPods
  - Removed patch for More Persona traits, as original mod no longer has psychic drug needs / hediffs

Version 1.5.9 - 11 February 2023
---------------------
- Updated for 1.4.3613
- Updated compatibility patches
  - Added patch for Helianto light drug addiction and tolerance hediffs from Miho, the celestial fox
  - Added patch for Refreshing Sleep hediff from Vanilla Furniture Expanded - Spacer Module
- Updated translations
  - Korean (courtesy of jackfrost)

Version 1.5.8 - 7 January 2023
---------------------
- Updated for 1.4.3580
- Updated compatibility patches
  - Added patch for congenital analgesia hediff from Bundle of Traits
  - Fixed duplicate isBad=false patch for Androids for RW 1.4

Version 1.5.7 - 11 December 2022
---------------------
- Updated for 1.4.3563
- MedPods can now only be used by pawns with the medical care level in the Health tab set to Industrial-tech or Best quality medicine
- Updated compatibility patches
  - Extended existing Androids patch to Androids for RW 1.4

Version 1.5.6 - 19 November 2022
---------------------
- Updated for 1.4.3542
- Reverted bad hediff check and re-implemented treating trauma savant, chemical damage, cirrhosis and resurrection psychosis hediffs via whitelist
  - This fixes an issue introduced in the previous release where prosthetic arms and legs cause pawns to get stuck in MedPods

Note: All future updates will be exclusively for RimWorld 1.4 onwards. The 1.3 version is only included to help players migrate their saves.

Version 1.5.5 - 19 November 2022
---------------------
- Updated for 1.4.3542
- Added additional checks for bad hediffs in general
  - This fixes an issue where pawns do not automatically seek MedPod treatment for trauma savant, chemical damage, cirrhosis and resurrection psychosis hediffs
- Removed ModSync manifest file
- Updated compatibility patches
  - Added patch for EPOE Forked to prevent pawns with optimization nanobot hediffs from being stuck in MedPods

Note: All future updates will be exclusively for RimWorld 1.4 onwards. The 1.3 version is only included to help players migrate their saves.

Version 1.5.4 - 12 November 2022
---------------------
- Updated for 1.4.3542
- Fixed blacklist and greylist checks for tendable and sick thought-causing hediffs
- Updated compatibility patches
  - Added patch for More Persona Traits to ignore psychic drug hediffs
- Updated translations
  - Added Brazilian Portuguese translations

Note: All future updates will be exclusively for RimWorld 1.4 onwards. The 1.3 version is only included to help players migrate their saves.

Version 1.5.3 - 28 October 2022
---------------------
- Updated for 1.4.3530
- Fixed bug in Biotech DLC patch causing sterilization hediffs to block pawns from using MedPods

Note: All future updates will be exclusively for RimWorld 1.4 onwards. The 1.3 version is only included to help players migrate their saves.

Version 1.5.2 - 27 October 2022
---------------------
- Updated for 1.4.3529
- Added additional checks for usage blocking hediffs and traits to Rescue to MedPod float menu option
- Added compatibility for Biotech DLC
  - Fixed issue where babies and deathresting Sanguophages were stuck inside MedPods
  - Refill hemogen for Sanguophages after treatment
  - Ignore genetic drug dependencies and lactation
  - Prevent pawns in labor from using MedPods
- Changed Abort gizmo to kick pawns off MedPods using new base game system

Note: All future updates will be exclusively for RimWorld 1.4 onwards. The 1.3 version is only included to help players migrate their saves.

Version 1.5.1 - 24 October 2022
---------------------
- Updated for 1.4.3525
- Updated compatibility patches
  - Removed Vanilla Cooking Expanded patch for food-related hediffs, as the feature has been removed from the source mod for RW 1.4
  - The patch remains active for RW 1.3 

Note: All future updates will be exclusively for RimWorld 1.4 onwards. The 1.3 version is only included to help players migrate their saves.

Version 1.5.0 - 18 October 2022
---------------------
- Updated for 1.4.3520
- MedPods can now be restricted to colonists, slaves or prisoners
- Added placeworker requiring free standable space all around VetPods
- Added XML-configurable parameter to offset individual positions of large animals lying on VetPods (e.g. Thrumbos)
- Changed MedPod running sound to use AudioGrain_Clip instead of AudioGrain_Folder
- Reduced size of VetPod Large and VetPod Mega
- Reduced size of UI Gizmo Icons
- Removed excess space from most textures
- Updated compatibility patches
  - Added patch for BloodTypes + BloodBag (original and continued) to ignore blood type hediffs
  - Added patch for Common Ailments (continued) to make all ailments always treatable
  - Set MedPod to load after [KV] Weapon Storage, to fix a bug where patients using MedPods lose their weapons
 - Updated translations
  - Added Ukrainian translation

Note: All future updates will be exclusively for RimWorld 1.4 onwards. The 1.3 version is only included to help players migrate their saves.

Version 1.4.3 - 30 July 2022
---------------------
- Updated for 1.3.3389
- Non-colonist patients resting in regular medical beds can now also be automatically carried to MedPods
- Moved Accelerated Cellular Regeneration research project to main research tab
- Rewrote description for Accelerated Cellular Regeneration research project
- Rewrote right click float menu Rescue to MedPod action to work independently of the base game's Rescue to medical bed action
  - This fixes a bug where on a map with no MedPods, simultaneous rescue attempts would automatically be aborted
- Rebalanced spawn chance and quantity of Isolinear Processors in quest rewards, exotic goods caravan and orbital traders
- Removed unused trade tags for Isolinear Processors
- Updated compatibility patches
  - Updated mod name reference for Paniel the Automata Race mod patch
- Updated translations
  - Changed translation for Accelerated Cellular Regeneration research project description for all supported languages
 
Version 1.4.2 - 29 May 2022
---------------------
- Updated for 1.3.3326
- Fixed pawn bed check for patient transfer from bed to MedPod workgiver

Version 1.4.1 - 28 May 2022
---------------------
- Updated for 1.3.3326
- Added jobs allowing doctors and wardens to automatically transfer patients and prisoners from beds to MedPods
  - Pawns with any pending and non-suspended surgery bills will not be transferred
- Added support for non-tendable, non-immunizable hediffs that cause sick thoughts
- Added support for traits that prevent MedPod usage, and treatable traits
- Fixed non-critical but treatable hediffs not being detected and handled properly by MedPods
- Updated compatibility patches
  - Added patch for Dubs Rimatomics, by marking Radiation Buildup hediff as always treatable
  - Added patch for Vanilla Cooking Expanded, by marking Cholesterol, Diabetes and High Blood Pressure hediffs as non-critical but treatable
  - Added patch for Vanilla Factions Expanded Pirates, by preventing pawns with Warcaskets from using MedPods and making the Shellcasket trait treatable
  - Reworked patch for Vanilla Traits Expanded, by handling the removal of Lush and Stoner traits using the new treatable traits system
- Updated translations
  - Added translations for new jobs to all supported languages
  - Remove redundant translations for building blueprints and frames

Version 1.4.0 - 27 February 2022
---------------------
- Updated for 1.3.3287
- Removed recipe for obtaining Isolinear Processors via disassembling AI persona cores
- Removed support for 1.2
- Updated compatibility patches
  - Removed cross-compatibility patch with Replimat

Version 1.3.5 - 8 January 2022
---------------------
- Updated for 1.3.3200
- Updated compatibility patches
  - Added patch for Android Tiers to prevent pawns with the Skycloud upload hediff from using MedPods
  - Added additional logic for Android Tiers to automatically reconnect biological surrogates to their last controllers after treatment
- Updated translations
  - Fixed grammar in Japanese translations

Note: All future updates will be exclusively for RimWorld 1.3 onwards. The 1.2 version is only included to help players migrate their saves.

Version 1.3.4 - 18 December 2021
---------------------
- Updated for 1.3.3200
- Updated compatibility patches
  - Added compatibility for Vanilla Traits Expanded, by automatically removing the Lush and Stoner traits from pawns cured of their permanent alcohol and smokeleaf addictions; the player will be notified of the removed traits via an in-game letter
- Updated translations
  - Add translations for trait removal letter to all supported languages

Note: All future updates will be exclusively for RimWorld 1.3 onwards. The 1.2 version is only included to help players migrate their saves.

--Changelog for older versions removed due to post text limits--


  • LWM, Dubwise, PeteTimesSix, Jamaican Castle, Fluffy, Drowsy Corgi, Madara Uchida, dninemfive, Garthor, Wiri, Brrainz - assistance with Harmony patches and other code snippets
  • MerGatto - minor fixes and optimizations
  • Vectorial1024 - Elite Bionics Framework compatibility
  • Proxyer - Japanese translation
  • jackfrost - Korean translation
  • GunnedMan - Russian translation





This mod is licensed under Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0), which in layman's terms means:
  • You are permitted to use, copy, redistribute my work as-is
  • You may remix your own derivatives (new or alternative textures, defs, plugin code), and release them under your own name
  • You must credit sumghai (author) when publishing your derivatives in the download and forum posts

how to use vetpod

sumghai

Quote from: Breno106 on February 03, 2024, 09:34:27 PMhow to use vetpod
Make sure that your animals' medical care level in the Health tab is set to Industrial medicine or above.

Also, you don't need to quote the entire first post when replying to a thread.

sumghai

MedPod has been updated for RimWorld 1.5.4034 - see first post for download link.
Version 1.5.18 - 16 Mar 2024
---------------------
- Updated for 1.5.4034
- Reduced HD texture resolution by 50%

Note: All future updates will be exclusively for RimWorld 1.5 onwards. The 1.4 version is only included to help players migrate their saves.