Ludeon Forums

Ludeon Forums

  • August 03, 2020, 01:38:23 PM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: [Bug] HELP NEEDED - Fatal error on modded save can't pinpoint its origin.  (Read 42 times)

DreadnaughtSputnik

  • Muffalo
  • *
  • Posts: 4
  • Refugee
    • View Profile

Yesterday it was running just fine, with a minor FPS hiccups here and there, but today all of my pawns are unresponsive and set as "idle". they do not move and can't be drafted either.
I have read the Log but i have yet to pinpoint what mod has caused the problem, please help me out!

Output Log: https://gist.github.com/HugsLibRecordKeeper/c532e6fcee54b753a4a21be14bf3cf72

Mod list: https://gist.github.com/Nikolai224/d6b392b8ddfd2d49ba585f28a330f6b3
Logged

Canute

  • Transcendent
  • *****
  • Posts: 9121
  • Refugee
    • View Profile

Hi,
just a question at first does the modlist from the 1. link is different from the 2. link ?

The repeating error is about Dub's skylight and NoWater Nolife mod.
So i would ask the mod author of NoWater Nolife at first.

Logged

DreadnaughtSputnik

  • Muffalo
  • *
  • Posts: 4
  • Refugee
    • View Profile

Hi,
just a question at first does the modlist from the 1. link is different from the 2. link ?

The repeating error is about Dub's skylight and NoWater Nolife mod.
So i would ask the mod author of NoWater Nolife at first.



Thats odd, the modlists should be the same.

Many thanks for the help, i will ask the mod author then!
Logged