[1.2.2729] Banished guest refuses to leave

Started by ruckenhof, August 17, 2020, 10:00:35 AM

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ruckenhof

I've banished a royal that I was supposed to safeguard against incoming raids. However she just wanders around doing nothing (she is wounded, if that's of any importance). Similar thing happened when I failed the refugee quest. I arrested one of the refugees during his mental break and refugees decided to leave. Except the wounded ones didn't; they behaved like "transport pod crash" guests, lying in beds for days and waiting to recover fully, even though they were able to walk.

Pheanox

Do you have a save of this game?  Let me make sure I understand the repro steps:

1. Host a royal visitor you need to safeguard against raids.
2. Banish noble.
3. Expect them to leave.

For refugee quest, you expect the injured pawn to leave, and not remain for medical attention?

UltimateTobi

Quote from: Pheanox on August 20, 2020, 02:49:58 PMFor refugee quest, you expect the injured pawn to leave, and not remain for medical attention?
I believe he means that one of the refugees had a mental break, and in order to stop him doing harm, he has to arrest him.
This caused the refugee group to leave (and the quest to fail I guess).
Your generic Steam user.

Pheanox

Thank you for the bug report, I have reproduced this.