[Mod request] Mechanoids take heat damage

Started by Alagesia, October 27, 2020, 11:06:03 AM

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I think this only recently got patched, but mechanoids no longer take heat damage.
This would've been done to prevent "overheat" killboxes against mechanoids.

The problem with my colony, is that it runs the "Star Wars" mod as a baseline. This mod adds a variety of weapons, who all do "heat" based damage, basicly meaning I have an endgame base and none of my colonists with advanced Star Wars weaponry can damage a mechanoid.

My request is simple: can someone make a mod that simply allows Mechanoids to take damage from "heat" sources.
Heat is a damage indicator just like Blunt is, for example.

Would really appreciate this and allow me to continue my save!