"Dirty" and "Clean" traits for Colonists

Started by zeebo76, December 26, 2020, 01:50:15 AM

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This is a simple suggestion.  A pair of traits that either increases or decreases the amount of dirt/trash a pawn leaves behind wherever they go, in addition altering how a given pawn feels about dirty/unsightly areas.  It wouldn't impact things much with only one or two dirty pawns, but with a LOT of dirty pawns a colony would quickly become very ugly for other pawns to look at.

A clean pawn would get increased debuffs from ugly environments (which mostly equates to how much trash is on the ground), and dirty pawns wouldn't care as much.


Great idea, shouldn't be too hard to implement. I'll see what I can do ;-)