Edit PawnKindDefs to Spawn With Specific Trait(s)

Started by xXDzepniXx, January 15, 2021, 05:59:43 PM

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xXDzepniXx

Quote from: Undeadbanana on January 26, 2021, 05:03:28 AM
I think you're looking for Xpath patching, it's in the RimWorld Modding tutorial wiki. It'll let you do what you're looking for.
Can you tell me what you had in mind on how that would look like? I'm looking through guides on Xpathing but I don't see it being actually useful in what I want. So, yea, I'm just confused about what you're exactly thinking on this.

qux


RawCode

solution is known from very beginning - injecting into pawngenerator

issue - people want to mod, but at same time, do not want to learn.