Raider Pathing AI Question

Started by Limon, January 30, 2021, 01:12:44 AM

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Limon

Hello,

I am working on a Sapper only mod, and one of the changes I would like to introduce is that they prioritize geothermal reactors over beds.

What class do I need to investigate to alter AI target behaviour? I looked at JobGiver_AISapper.cs but it doesn't seem to have anything to do with it.